diff src/audio/disk/SDL_diskaudio.c @ 1668:4da1ee79c9af SDL-1.3

more tweaking indent options
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 04:04:35 +0000
parents 782fd950bd46
children
line wrap: on
line diff
--- a/src/audio/disk/SDL_diskaudio.c	Mon May 29 03:53:21 2006 +0000
+++ b/src/audio/disk/SDL_diskaudio.c	Mon May 29 04:04:35 2006 +0000
@@ -47,62 +47,62 @@
 #define DISKDEFAULT_WRITEDELAY   150
 
 /* Audio driver functions */
-static int DISKAUD_OpenAudio (_THIS, SDL_AudioSpec * spec);
-static void DISKAUD_WaitAudio (_THIS);
-static void DISKAUD_PlayAudio (_THIS);
-static Uint8 *DISKAUD_GetAudioBuf (_THIS);
-static void DISKAUD_CloseAudio (_THIS);
+static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec * spec);
+static void DISKAUD_WaitAudio(_THIS);
+static void DISKAUD_PlayAudio(_THIS);
+static Uint8 *DISKAUD_GetAudioBuf(_THIS);
+static void DISKAUD_CloseAudio(_THIS);
 
 static const char *
-DISKAUD_GetOutputFilename (void)
+DISKAUD_GetOutputFilename(void)
 {
-    const char *envr = SDL_getenv (DISKENVR_OUTFILE);
+    const char *envr = SDL_getenv(DISKENVR_OUTFILE);
     return ((envr != NULL) ? envr : DISKDEFAULT_OUTFILE);
 }
 
 /* Audio driver bootstrap functions */
 static int
-DISKAUD_Available (void)
+DISKAUD_Available(void)
 {
-    const char *envr = SDL_getenv ("SDL_AUDIODRIVER");
-    if (envr && (SDL_strcmp (envr, DISKAUD_DRIVER_NAME) == 0)) {
+    const char *envr = SDL_getenv("SDL_AUDIODRIVER");
+    if (envr && (SDL_strcmp(envr, DISKAUD_DRIVER_NAME) == 0)) {
         return (1);
     }
     return (0);
 }
 
 static void
-DISKAUD_DeleteDevice (SDL_AudioDevice * device)
+DISKAUD_DeleteDevice(SDL_AudioDevice * device)
 {
-    SDL_free (device->hidden);
-    SDL_free (device);
+    SDL_free(device->hidden);
+    SDL_free(device);
 }
 
 static SDL_AudioDevice *
-DISKAUD_CreateDevice (int devindex)
+DISKAUD_CreateDevice(int devindex)
 {
     SDL_AudioDevice *this;
     const char *envr;
 
     /* Initialize all variables that we clean on shutdown */
-    this = (SDL_AudioDevice *) SDL_malloc (sizeof (SDL_AudioDevice));
+    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
     if (this) {
-        SDL_memset (this, 0, (sizeof *this));
+        SDL_memset(this, 0, (sizeof *this));
         this->hidden = (struct SDL_PrivateAudioData *)
-            SDL_malloc ((sizeof *this->hidden));
+            SDL_malloc((sizeof *this->hidden));
     }
     if ((this == NULL) || (this->hidden == NULL)) {
-        SDL_OutOfMemory ();
+        SDL_OutOfMemory();
         if (this) {
-            SDL_free (this);
+            SDL_free(this);
         }
         return (0);
     }
-    SDL_memset (this->hidden, 0, (sizeof *this->hidden));
+    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
 
-    envr = SDL_getenv (DISKENVR_WRITEDELAY);
+    envr = SDL_getenv(DISKENVR_WRITEDELAY);
     this->hidden->write_delay =
-        (envr) ? SDL_atoi (envr) : DISKDEFAULT_WRITEDELAY;
+        (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY;
 
     /* Set the function pointers */
     this->OpenAudio = DISKAUD_OpenAudio;
@@ -123,70 +123,70 @@
 
 /* This function waits until it is possible to write a full sound buffer */
 static void
-DISKAUD_WaitAudio (_THIS)
+DISKAUD_WaitAudio(_THIS)
 {
-    SDL_Delay (this->hidden->write_delay);
+    SDL_Delay(this->hidden->write_delay);
 }
 
 static void
-DISKAUD_PlayAudio (_THIS)
+DISKAUD_PlayAudio(_THIS)
 {
     int written;
 
     /* Write the audio data */
-    written = SDL_RWwrite (this->hidden->output,
-                           this->hidden->mixbuf, 1, this->hidden->mixlen);
+    written = SDL_RWwrite(this->hidden->output,
+                          this->hidden->mixbuf, 1, this->hidden->mixlen);
 
     /* If we couldn't write, assume fatal error for now */
     if ((Uint32) written != this->hidden->mixlen) {
         this->enabled = 0;
     }
 #ifdef DEBUG_AUDIO
-    fprintf (stderr, "Wrote %d bytes of audio data\n", written);
+    fprintf(stderr, "Wrote %d bytes of audio data\n", written);
 #endif
 }
 
 static Uint8 *
-DISKAUD_GetAudioBuf (_THIS)
+DISKAUD_GetAudioBuf(_THIS)
 {
     return (this->hidden->mixbuf);
 }
 
 static void
-DISKAUD_CloseAudio (_THIS)
+DISKAUD_CloseAudio(_THIS)
 {
     if (this->hidden->mixbuf != NULL) {
-        SDL_FreeAudioMem (this->hidden->mixbuf);
+        SDL_FreeAudioMem(this->hidden->mixbuf);
         this->hidden->mixbuf = NULL;
     }
     if (this->hidden->output != NULL) {
-        SDL_RWclose (this->hidden->output);
+        SDL_RWclose(this->hidden->output);
         this->hidden->output = NULL;
     }
 }
 
 static int
-DISKAUD_OpenAudio (_THIS, SDL_AudioSpec * spec)
+DISKAUD_OpenAudio(_THIS, SDL_AudioSpec * spec)
 {
-    const char *fname = DISKAUD_GetOutputFilename ();
+    const char *fname = DISKAUD_GetOutputFilename();
 
     /* Open the audio device */
-    this->hidden->output = SDL_RWFromFile (fname, "wb");
+    this->hidden->output = SDL_RWFromFile(fname, "wb");
     if (this->hidden->output == NULL) {
         return (-1);
     }
 #if HAVE_STDIO_H
-    fprintf (stderr, "WARNING: You are using the SDL disk writer"
-             " audio driver!\n Writing to file [%s].\n", fname);
+    fprintf(stderr, "WARNING: You are using the SDL disk writer"
+            " audio driver!\n Writing to file [%s].\n", fname);
 #endif
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = spec->size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem (this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return (-1);
     }
-    SDL_memset (this->hidden->mixbuf, spec->silence, spec->size);
+    SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);
 
     /* We're ready to rock and roll. :-) */
     return (0);