diff include/SDL_windows.h @ 1330:450721ad5436

It's now possible to build SDL without any C runtime at all on Windows, using Visual C++ 2005
author Sam Lantinga <slouken@libsdl.org>
date Mon, 06 Feb 2006 08:28:51 +0000
parents
children 7f32b9bede06
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/include/SDL_windows.h	Mon Feb 06 08:28:51 2006 +0000
@@ -0,0 +1,46 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+
+#ifndef _SDL_windows_h
+#define _SDL_windows_h
+
+#include "SDL_config.h"
+
+/* This includes only the windows headers needed by SDL, with no C runtime */
+#define WIN32_LEAN_AND_MEAN
+#ifndef HAVE_LIBC
+#ifdef _MSC_VER
+#ifndef __FLTUSED__
+#define __FLTUSED__
+#ifdef __cplusplus
+   extern "C"
+#endif
+	   __declspec(selectany) int _fltused=1;
+#endif
+#endif /* _MSC_VER */
+#define _INC_STDLIB
+#define _INC_STRING
+#define __STRALIGN_H_
+#endif/* !HAVE_LIBC */
+#include <windows.h>
+
+#endif /* _SDL_windows_h */