Mercurial > sdl-ios-xcode
diff include/SDL_config_nintendods.h @ 2680:4135aa9c5645 gsoc2008_nds
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
author | Darren Alton <dalton@stevens.edu> |
---|---|
date | Sat, 19 Jul 2008 17:37:19 +0000 |
parents | 3895761db26a |
children | 0b395a60deff |
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--- a/include/SDL_config_nintendods.h Sun Jul 13 04:28:54 2008 +0000 +++ b/include/SDL_config_nintendods.h Sat Jul 19 17:37:19 2008 +0000 @@ -92,14 +92,15 @@ #define LACKS_SYS_MMAN_H 1 /* Enable various audio drivers */ -#define SDL_AUDIO_DRIVER_DUMMY 1 +#define SDL_AUDIO_DRIVER_NDS 1 +/*#define SDL_AUDIO_DRIVER_DUMMY 1 TODO: uncomment this later*/ /* DS doesn't have optical media */ #define SDL_CDROM_DISABLED 1 /* Enable various input drivers */ #define SDL_JOYSTICK_NDS 1 -/*#define SDL_JOYSTICK_DUMMY 1*/ +/*#define SDL_JOYSTICK_DUMMY 1 TODO: uncomment this later*/ /* DS has no dynamic linking afaik */ #define SDL_LOADSO_DISABLED 1 @@ -113,6 +114,6 @@ /* Enable various video drivers */ #define SDL_VIDEO_DRIVER_NDS 1 -#define SDL_VIDEO_DRIVER_DUMMY 1 +/*#define SDL_VIDEO_DRIVER_DUMMY 1 TODO: uncomment this later*/ #endif /* _SDL_config_nintendods_h */