Mercurial > sdl-ios-xcode
comparison include/SDL_config_nintendods.h @ 2680:4135aa9c5645 gsoc2008_nds
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
author | Darren Alton <dalton@stevens.edu> |
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date | Sat, 19 Jul 2008 17:37:19 +0000 |
parents | 3895761db26a |
children | 0b395a60deff |
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2679:bc3e3e889f6d | 2680:4135aa9c5645 |
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90 | 90 |
91 /* DS isn't that sophisticated */ | 91 /* DS isn't that sophisticated */ |
92 #define LACKS_SYS_MMAN_H 1 | 92 #define LACKS_SYS_MMAN_H 1 |
93 | 93 |
94 /* Enable various audio drivers */ | 94 /* Enable various audio drivers */ |
95 #define SDL_AUDIO_DRIVER_DUMMY 1 | 95 #define SDL_AUDIO_DRIVER_NDS 1 |
96 /*#define SDL_AUDIO_DRIVER_DUMMY 1 TODO: uncomment this later*/ | |
96 | 97 |
97 /* DS doesn't have optical media */ | 98 /* DS doesn't have optical media */ |
98 #define SDL_CDROM_DISABLED 1 | 99 #define SDL_CDROM_DISABLED 1 |
99 | 100 |
100 /* Enable various input drivers */ | 101 /* Enable various input drivers */ |
101 #define SDL_JOYSTICK_NDS 1 | 102 #define SDL_JOYSTICK_NDS 1 |
102 /*#define SDL_JOYSTICK_DUMMY 1*/ | 103 /*#define SDL_JOYSTICK_DUMMY 1 TODO: uncomment this later*/ |
103 | 104 |
104 /* DS has no dynamic linking afaik */ | 105 /* DS has no dynamic linking afaik */ |
105 #define SDL_LOADSO_DISABLED 1 | 106 #define SDL_LOADSO_DISABLED 1 |
106 | 107 |
107 /* Enable various threading systems */ | 108 /* Enable various threading systems */ |
111 /* Enable various timer systems */ | 112 /* Enable various timer systems */ |
112 #define SDL_TIMERS_DISABLED 1 | 113 #define SDL_TIMERS_DISABLED 1 |
113 | 114 |
114 /* Enable various video drivers */ | 115 /* Enable various video drivers */ |
115 #define SDL_VIDEO_DRIVER_NDS 1 | 116 #define SDL_VIDEO_DRIVER_NDS 1 |
116 #define SDL_VIDEO_DRIVER_DUMMY 1 | 117 /*#define SDL_VIDEO_DRIVER_DUMMY 1 TODO: uncomment this later*/ |
117 | 118 |
118 #endif /* _SDL_config_nintendods_h */ | 119 #endif /* _SDL_config_nintendods_h */ |