Mercurial > sdl-ios-xcode
diff include/SDL.h @ 4627:3b5f4b3a69e1
Documentation updates
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 29 Jul 2010 20:24:05 -0700 |
parents | f0b7c8d169f5 |
children | cfe6336d7e60 |
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--- a/include/SDL.h Wed Jul 28 22:24:13 2010 -0700 +++ b/include/SDL.h Thu Jul 29 20:24:05 2010 -0700 @@ -139,16 +139,16 @@ extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); /** - * This function returns mask of the specified subsystems which have - * been initialized. + * This function returns a mask of the specified subsystems which have + * previously been initialized. * * If \c flags is 0, it returns a mask of all initialized subsystems. */ extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); /** - * This function cleans up all initialized subsystems and unloads the - * dynamically linked library. You should call it upon all exit conditions. + * This function cleans up all initialized subsystems. You should + * call it upon all exit conditions. */ extern DECLSPEC void SDLCALL SDL_Quit(void);