comparison include/SDL.h @ 4627:3b5f4b3a69e1

Documentation updates
author Sam Lantinga <slouken@libsdl.org>
date Thu, 29 Jul 2010 20:24:05 -0700
parents f0b7c8d169f5
children cfe6336d7e60
comparison
equal deleted inserted replaced
4626:2cfd55c58cd9 4627:3b5f4b3a69e1
137 * This function cleans up specific SDL subsystems 137 * This function cleans up specific SDL subsystems
138 */ 138 */
139 extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); 139 extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
140 140
141 /** 141 /**
142 * This function returns mask of the specified subsystems which have 142 * This function returns a mask of the specified subsystems which have
143 * been initialized. 143 * previously been initialized.
144 * 144 *
145 * If \c flags is 0, it returns a mask of all initialized subsystems. 145 * If \c flags is 0, it returns a mask of all initialized subsystems.
146 */ 146 */
147 extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); 147 extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
148 148
149 /** 149 /**
150 * This function cleans up all initialized subsystems and unloads the 150 * This function cleans up all initialized subsystems. You should
151 * dynamically linked library. You should call it upon all exit conditions. 151 * call it upon all exit conditions.
152 */ 152 */
153 extern DECLSPEC void SDLCALL SDL_Quit(void); 153 extern DECLSPEC void SDLCALL SDL_Quit(void);
154 154
155 /* Ends C function definitions when using C++ */ 155 /* Ends C function definitions when using C++ */
156 #ifdef __cplusplus 156 #ifdef __cplusplus