Mercurial > sdl-ios-xcode
diff docs/html/thread.html @ 803:355632dca928
Updated SDL HTML documentation
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 10 Feb 2004 15:15:40 +0000 |
parents | e5bc29de3f0a |
children | f12379c41042 |
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--- a/docs/html/thread.html Sun Feb 08 22:21:30 2004 +0000 +++ b/docs/html/thread.html Tue Feb 10 15:15:40 2004 +0000 @@ -4,7 +4,7 @@ >Multi-threaded Programming</TITLE ><META NAME="GENERATOR" -CONTENT="Modular DocBook HTML Stylesheet Version 1.64 +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" @@ -32,6 +32,7 @@ ><DIV CLASS="NAVHEADER" ><TABLE +SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -49,6 +50,7 @@ VALIGN="bottom" ><A HREF="sdlcdtrack.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -62,6 +64,7 @@ VALIGN="bottom" ><A HREF="sdlcreatethread.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -74,8 +77,8 @@ ><H1 ><A NAME="THREAD" ->Chapter 12. Multi-threaded Programming</A -></H1 +></A +>Chapter 12. Multi-threaded Programming</H1 ><DIV CLASS="TOC" ><DL @@ -87,57 +90,57 @@ ><A HREF="sdlcreatethread.html" >SDL_CreateThread</A -> — Creates a new thread of execution that shares its parent's properties.</DT +> -- Creates a new thread of execution that shares its parent's properties.</DT ><DT ><A HREF="sdlthreadid.html" >SDL_ThreadID</A -> — Get the 32-bit thread identifier for the current thread.</DT +> -- Get the 32-bit thread identifier for the current thread.</DT ><DT ><A HREF="sdlgetthreadid.html" >SDL_GetThreadID</A -> — Get the SDL thread ID of a SDL_Thread</DT +> -- Get the SDL thread ID of a SDL_Thread</DT ><DT ><A HREF="sdlwaitthread.html" >SDL_WaitThread</A -> — Wait for a thread to finish.</DT +> -- Wait for a thread to finish.</DT ><DT ><A HREF="sdlkillthread.html" >SDL_KillThread</A -> — Gracelessly terminates the thread.</DT +> -- Gracelessly terminates the thread.</DT ><DT ><A HREF="sdlcreatemutex.html" >SDL_CreateMutex</A -> — Create a mutex</DT +> -- Create a mutex</DT ><DT ><A HREF="sdldestroymutex.html" >SDL_DestroyMutex</A -> — Destroy a mutex</DT +> -- Destroy a mutex</DT ><DT ><A HREF="sdlmutexp.html" >SDL_mutexP</A -> — Lock a mutex</DT +> -- Lock a mutex</DT ><DT ><A HREF="sdlmutexv.html" >SDL_mutexV</A -> — Unlock a mutex</DT +> -- Unlock a mutex</DT ><DT ><A HREF="sdlcreatesemaphore.html" >SDL_CreateSemaphore</A -> — Creates a new semaphore and assigns an initial value to it.</DT +> -- Creates a new semaphore and assigns an initial value to it.</DT ><DT ><A HREF="sdldestroysemaphore.html" >SDL_DestroySemaphore</A -> — Destroys a semaphore that was created by <A +> -- Destroys a semaphore that was created by <A HREF="sdlcreatesemaphore.html" >SDL_CreateSemaphore</A >.</DT @@ -145,57 +148,57 @@ ><A HREF="sdlsemwait.html" >SDL_SemWait</A -> — Lock a semaphore and suspend the thread if the semaphore value is zero.</DT +> -- Lock a semaphore and suspend the thread if the semaphore value is zero.</DT ><DT ><A HREF="sdlsemtrywait.html" >SDL_SemTryWait</A -> — Attempt to lock a semaphore but don't suspend the thread.</DT +> -- Attempt to lock a semaphore but don't suspend the thread.</DT ><DT ><A HREF="sdlsemwaittimeout.html" >SDL_SemWaitTimeout</A -> — Lock a semaphore, but only wait up to a specified maximum time.</DT +> -- Lock a semaphore, but only wait up to a specified maximum time.</DT ><DT ><A HREF="sdlsempost.html" >SDL_SemPost</A -> — Unlock a semaphore.</DT +> -- Unlock a semaphore.</DT ><DT ><A HREF="sdlsemvalue.html" >SDL_SemValue</A -> — Return the current value of a semaphore.</DT +> -- Return the current value of a semaphore.</DT ><DT ><A HREF="sdlcreatecond.html" >SDL_CreateCond</A -> — Create a condition variable</DT +> -- Create a condition variable</DT ><DT ><A HREF="sdldestroycond.html" >SDL_DestroyCond</A -> — Destroy a condition variable</DT +> -- Destroy a condition variable</DT ><DT ><A HREF="sdlcondsignal.html" >SDL_CondSignal</A -> — Restart a thread wait on a condition variable</DT +> -- Restart a thread wait on a condition variable</DT ><DT ><A HREF="sdlcondbroadcast.html" >SDL_CondBroadcast</A -> — Restart all threads waiting on a condition variable</DT +> -- Restart all threads waiting on a condition variable</DT ><DT ><A HREF="sdlcondwait.html" >SDL_CondWait</A -> — Wait on a condition variable</DT +> -- Wait on a condition variable</DT ><DT ><A HREF="sdlcondwaittimeout.html" >SDL_CondWaitTimeout</A -> — Wait on a condition variable, with timeout</DT +> -- Wait on a condition variable, with timeout</DT ></DL ></DIV ><P @@ -248,6 +251,7 @@ ><HR ALIGN="LEFT" WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -259,6 +263,7 @@ VALIGN="top" ><A HREF="sdlcdtrack.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -267,6 +272,7 @@ VALIGN="top" ><A HREF="index.html" +ACCESSKEY="H" >Home</A ></TD ><TD @@ -275,6 +281,7 @@ VALIGN="top" ><A HREF="sdlcreatethread.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -290,6 +297,7 @@ VALIGN="top" ><A HREF="reference.html" +ACCESSKEY="U" >Up</A ></TD ><TD