Mercurial > sdl-ios-xcode
comparison docs/html/thread.html @ 803:355632dca928
Updated SDL HTML documentation
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 10 Feb 2004 15:15:40 +0000 |
parents | e5bc29de3f0a |
children | f12379c41042 |
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802:3c609d54f100 | 803:355632dca928 |
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2 ><HEAD | 2 ><HEAD |
3 ><TITLE | 3 ><TITLE |
4 >Multi-threaded Programming</TITLE | 4 >Multi-threaded Programming</TITLE |
5 ><META | 5 ><META |
6 NAME="GENERATOR" | 6 NAME="GENERATOR" |
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 | 7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
8 "><LINK | 8 "><LINK |
9 REL="HOME" | 9 REL="HOME" |
10 TITLE="SDL Library Documentation" | 10 TITLE="SDL Library Documentation" |
11 HREF="index.html"><LINK | 11 HREF="index.html"><LINK |
12 REL="UP" | 12 REL="UP" |
30 VLINK="#551a8b" | 30 VLINK="#551a8b" |
31 ALINK="#ff0000" | 31 ALINK="#ff0000" |
32 ><DIV | 32 ><DIV |
33 CLASS="NAVHEADER" | 33 CLASS="NAVHEADER" |
34 ><TABLE | 34 ><TABLE |
35 SUMMARY="Header navigation table" | |
35 WIDTH="100%" | 36 WIDTH="100%" |
36 BORDER="0" | 37 BORDER="0" |
37 CELLPADDING="0" | 38 CELLPADDING="0" |
38 CELLSPACING="0" | 39 CELLSPACING="0" |
39 ><TR | 40 ><TR |
47 WIDTH="10%" | 48 WIDTH="10%" |
48 ALIGN="left" | 49 ALIGN="left" |
49 VALIGN="bottom" | 50 VALIGN="bottom" |
50 ><A | 51 ><A |
51 HREF="sdlcdtrack.html" | 52 HREF="sdlcdtrack.html" |
53 ACCESSKEY="P" | |
52 >Prev</A | 54 >Prev</A |
53 ></TD | 55 ></TD |
54 ><TD | 56 ><TD |
55 WIDTH="80%" | 57 WIDTH="80%" |
56 ALIGN="center" | 58 ALIGN="center" |
60 WIDTH="10%" | 62 WIDTH="10%" |
61 ALIGN="right" | 63 ALIGN="right" |
62 VALIGN="bottom" | 64 VALIGN="bottom" |
63 ><A | 65 ><A |
64 HREF="sdlcreatethread.html" | 66 HREF="sdlcreatethread.html" |
67 ACCESSKEY="N" | |
65 >Next</A | 68 >Next</A |
66 ></TD | 69 ></TD |
67 ></TR | 70 ></TR |
68 ></TABLE | 71 ></TABLE |
69 ><HR | 72 ><HR |
72 ><DIV | 75 ><DIV |
73 CLASS="CHAPTER" | 76 CLASS="CHAPTER" |
74 ><H1 | 77 ><H1 |
75 ><A | 78 ><A |
76 NAME="THREAD" | 79 NAME="THREAD" |
77 >Chapter 12. Multi-threaded Programming</A | 80 ></A |
78 ></H1 | 81 >Chapter 12. Multi-threaded Programming</H1 |
79 ><DIV | 82 ><DIV |
80 CLASS="TOC" | 83 CLASS="TOC" |
81 ><DL | 84 ><DL |
82 ><DT | 85 ><DT |
83 ><B | 86 ><B |
85 ></DT | 88 ></DT |
86 ><DT | 89 ><DT |
87 ><A | 90 ><A |
88 HREF="sdlcreatethread.html" | 91 HREF="sdlcreatethread.html" |
89 >SDL_CreateThread</A | 92 >SDL_CreateThread</A |
90 > — Creates a new thread of execution that shares its parent's properties.</DT | 93 > -- Creates a new thread of execution that shares its parent's properties.</DT |
91 ><DT | 94 ><DT |
92 ><A | 95 ><A |
93 HREF="sdlthreadid.html" | 96 HREF="sdlthreadid.html" |
94 >SDL_ThreadID</A | 97 >SDL_ThreadID</A |
95 > — Get the 32-bit thread identifier for the current thread.</DT | 98 > -- Get the 32-bit thread identifier for the current thread.</DT |
96 ><DT | 99 ><DT |
97 ><A | 100 ><A |
98 HREF="sdlgetthreadid.html" | 101 HREF="sdlgetthreadid.html" |
99 >SDL_GetThreadID</A | 102 >SDL_GetThreadID</A |
100 > — Get the SDL thread ID of a SDL_Thread</DT | 103 > -- Get the SDL thread ID of a SDL_Thread</DT |
101 ><DT | 104 ><DT |
102 ><A | 105 ><A |
103 HREF="sdlwaitthread.html" | 106 HREF="sdlwaitthread.html" |
104 >SDL_WaitThread</A | 107 >SDL_WaitThread</A |
105 > — Wait for a thread to finish.</DT | 108 > -- Wait for a thread to finish.</DT |
106 ><DT | 109 ><DT |
107 ><A | 110 ><A |
108 HREF="sdlkillthread.html" | 111 HREF="sdlkillthread.html" |
109 >SDL_KillThread</A | 112 >SDL_KillThread</A |
110 > — Gracelessly terminates the thread.</DT | 113 > -- Gracelessly terminates the thread.</DT |
111 ><DT | 114 ><DT |
112 ><A | 115 ><A |
113 HREF="sdlcreatemutex.html" | 116 HREF="sdlcreatemutex.html" |
114 >SDL_CreateMutex</A | 117 >SDL_CreateMutex</A |
115 > — Create a mutex</DT | 118 > -- Create a mutex</DT |
116 ><DT | 119 ><DT |
117 ><A | 120 ><A |
118 HREF="sdldestroymutex.html" | 121 HREF="sdldestroymutex.html" |
119 >SDL_DestroyMutex</A | 122 >SDL_DestroyMutex</A |
120 > — Destroy a mutex</DT | 123 > -- Destroy a mutex</DT |
121 ><DT | 124 ><DT |
122 ><A | 125 ><A |
123 HREF="sdlmutexp.html" | 126 HREF="sdlmutexp.html" |
124 >SDL_mutexP</A | 127 >SDL_mutexP</A |
125 > — Lock a mutex</DT | 128 > -- Lock a mutex</DT |
126 ><DT | 129 ><DT |
127 ><A | 130 ><A |
128 HREF="sdlmutexv.html" | 131 HREF="sdlmutexv.html" |
129 >SDL_mutexV</A | 132 >SDL_mutexV</A |
130 > — Unlock a mutex</DT | 133 > -- Unlock a mutex</DT |
131 ><DT | 134 ><DT |
132 ><A | 135 ><A |
133 HREF="sdlcreatesemaphore.html" | 136 HREF="sdlcreatesemaphore.html" |
134 >SDL_CreateSemaphore</A | 137 >SDL_CreateSemaphore</A |
135 > — Creates a new semaphore and assigns an initial value to it.</DT | 138 > -- Creates a new semaphore and assigns an initial value to it.</DT |
136 ><DT | 139 ><DT |
137 ><A | 140 ><A |
138 HREF="sdldestroysemaphore.html" | 141 HREF="sdldestroysemaphore.html" |
139 >SDL_DestroySemaphore</A | 142 >SDL_DestroySemaphore</A |
140 > — Destroys a semaphore that was created by <A | 143 > -- Destroys a semaphore that was created by <A |
141 HREF="sdlcreatesemaphore.html" | 144 HREF="sdlcreatesemaphore.html" |
142 >SDL_CreateSemaphore</A | 145 >SDL_CreateSemaphore</A |
143 >.</DT | 146 >.</DT |
144 ><DT | 147 ><DT |
145 ><A | 148 ><A |
146 HREF="sdlsemwait.html" | 149 HREF="sdlsemwait.html" |
147 >SDL_SemWait</A | 150 >SDL_SemWait</A |
148 > — Lock a semaphore and suspend the thread if the semaphore value is zero.</DT | 151 > -- Lock a semaphore and suspend the thread if the semaphore value is zero.</DT |
149 ><DT | 152 ><DT |
150 ><A | 153 ><A |
151 HREF="sdlsemtrywait.html" | 154 HREF="sdlsemtrywait.html" |
152 >SDL_SemTryWait</A | 155 >SDL_SemTryWait</A |
153 > — Attempt to lock a semaphore but don't suspend the thread.</DT | 156 > -- Attempt to lock a semaphore but don't suspend the thread.</DT |
154 ><DT | 157 ><DT |
155 ><A | 158 ><A |
156 HREF="sdlsemwaittimeout.html" | 159 HREF="sdlsemwaittimeout.html" |
157 >SDL_SemWaitTimeout</A | 160 >SDL_SemWaitTimeout</A |
158 > — Lock a semaphore, but only wait up to a specified maximum time.</DT | 161 > -- Lock a semaphore, but only wait up to a specified maximum time.</DT |
159 ><DT | 162 ><DT |
160 ><A | 163 ><A |
161 HREF="sdlsempost.html" | 164 HREF="sdlsempost.html" |
162 >SDL_SemPost</A | 165 >SDL_SemPost</A |
163 > — Unlock a semaphore.</DT | 166 > -- Unlock a semaphore.</DT |
164 ><DT | 167 ><DT |
165 ><A | 168 ><A |
166 HREF="sdlsemvalue.html" | 169 HREF="sdlsemvalue.html" |
167 >SDL_SemValue</A | 170 >SDL_SemValue</A |
168 > — Return the current value of a semaphore.</DT | 171 > -- Return the current value of a semaphore.</DT |
169 ><DT | 172 ><DT |
170 ><A | 173 ><A |
171 HREF="sdlcreatecond.html" | 174 HREF="sdlcreatecond.html" |
172 >SDL_CreateCond</A | 175 >SDL_CreateCond</A |
173 > — Create a condition variable</DT | 176 > -- Create a condition variable</DT |
174 ><DT | 177 ><DT |
175 ><A | 178 ><A |
176 HREF="sdldestroycond.html" | 179 HREF="sdldestroycond.html" |
177 >SDL_DestroyCond</A | 180 >SDL_DestroyCond</A |
178 > — Destroy a condition variable</DT | 181 > -- Destroy a condition variable</DT |
179 ><DT | 182 ><DT |
180 ><A | 183 ><A |
181 HREF="sdlcondsignal.html" | 184 HREF="sdlcondsignal.html" |
182 >SDL_CondSignal</A | 185 >SDL_CondSignal</A |
183 > — Restart a thread wait on a condition variable</DT | 186 > -- Restart a thread wait on a condition variable</DT |
184 ><DT | 187 ><DT |
185 ><A | 188 ><A |
186 HREF="sdlcondbroadcast.html" | 189 HREF="sdlcondbroadcast.html" |
187 >SDL_CondBroadcast</A | 190 >SDL_CondBroadcast</A |
188 > — Restart all threads waiting on a condition variable</DT | 191 > -- Restart all threads waiting on a condition variable</DT |
189 ><DT | 192 ><DT |
190 ><A | 193 ><A |
191 HREF="sdlcondwait.html" | 194 HREF="sdlcondwait.html" |
192 >SDL_CondWait</A | 195 >SDL_CondWait</A |
193 > — Wait on a condition variable</DT | 196 > -- Wait on a condition variable</DT |
194 ><DT | 197 ><DT |
195 ><A | 198 ><A |
196 HREF="sdlcondwaittimeout.html" | 199 HREF="sdlcondwaittimeout.html" |
197 >SDL_CondWaitTimeout</A | 200 >SDL_CondWaitTimeout</A |
198 > — Wait on a condition variable, with timeout</DT | 201 > -- Wait on a condition variable, with timeout</DT |
199 ></DL | 202 ></DL |
200 ></DIV | 203 ></DIV |
201 ><P | 204 ><P |
202 >SDL provides functions for creating threads, mutexes, semphores and condition variables.</P | 205 >SDL provides functions for creating threads, mutexes, semphores and condition variables.</P |
203 ><P | 206 ><P |
246 ><DIV | 249 ><DIV |
247 CLASS="NAVFOOTER" | 250 CLASS="NAVFOOTER" |
248 ><HR | 251 ><HR |
249 ALIGN="LEFT" | 252 ALIGN="LEFT" |
250 WIDTH="100%"><TABLE | 253 WIDTH="100%"><TABLE |
254 SUMMARY="Footer navigation table" | |
251 WIDTH="100%" | 255 WIDTH="100%" |
252 BORDER="0" | 256 BORDER="0" |
253 CELLPADDING="0" | 257 CELLPADDING="0" |
254 CELLSPACING="0" | 258 CELLSPACING="0" |
255 ><TR | 259 ><TR |
257 WIDTH="33%" | 261 WIDTH="33%" |
258 ALIGN="left" | 262 ALIGN="left" |
259 VALIGN="top" | 263 VALIGN="top" |
260 ><A | 264 ><A |
261 HREF="sdlcdtrack.html" | 265 HREF="sdlcdtrack.html" |
266 ACCESSKEY="P" | |
262 >Prev</A | 267 >Prev</A |
263 ></TD | 268 ></TD |
264 ><TD | 269 ><TD |
265 WIDTH="34%" | 270 WIDTH="34%" |
266 ALIGN="center" | 271 ALIGN="center" |
267 VALIGN="top" | 272 VALIGN="top" |
268 ><A | 273 ><A |
269 HREF="index.html" | 274 HREF="index.html" |
275 ACCESSKEY="H" | |
270 >Home</A | 276 >Home</A |
271 ></TD | 277 ></TD |
272 ><TD | 278 ><TD |
273 WIDTH="33%" | 279 WIDTH="33%" |
274 ALIGN="right" | 280 ALIGN="right" |
275 VALIGN="top" | 281 VALIGN="top" |
276 ><A | 282 ><A |
277 HREF="sdlcreatethread.html" | 283 HREF="sdlcreatethread.html" |
284 ACCESSKEY="N" | |
278 >Next</A | 285 >Next</A |
279 ></TD | 286 ></TD |
280 ></TR | 287 ></TR |
281 ><TR | 288 ><TR |
282 ><TD | 289 ><TD |
288 WIDTH="34%" | 295 WIDTH="34%" |
289 ALIGN="center" | 296 ALIGN="center" |
290 VALIGN="top" | 297 VALIGN="top" |
291 ><A | 298 ><A |
292 HREF="reference.html" | 299 HREF="reference.html" |
300 ACCESSKEY="U" | |
293 >Up</A | 301 >Up</A |
294 ></TD | 302 ></TD |
295 ><TD | 303 ><TD |
296 WIDTH="33%" | 304 WIDTH="33%" |
297 ALIGN="right" | 305 ALIGN="right" |