Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32shape.c @ 4809:329708ffe2a7
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Mon, 26 Jul 2010 17:27:04 -0400 |
parents | c9eb95f29770 |
children | 5b4c7d7d8953 |
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--- a/src/video/win32/SDL_win32shape.c Fri Jul 23 01:48:42 2010 -0400 +++ b/src/video/win32/SDL_win32shape.c Mon Jul 26 17:27:04 2010 -0400 @@ -23,6 +23,10 @@ #include <windows.h> #include "SDL_win32shape.h" +SDL_Window* Win32_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { + return SDL_CreateWindow(title,x,y,w,h,flags); +} + SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window) { SDL_WindowShaper* result = malloc(sizeof(SDL_WindowShaper)); result->window = window;