Mercurial > sdl-ios-xcode
diff src/video/SDL_sysvideo.h @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | da10636e5eca |
children | 2f44e6969a59 |
line wrap: on
line diff
--- a/src/video/SDL_sysvideo.h Mon Jan 31 23:23:57 2011 -0800 +++ b/src/video/SDL_sysvideo.h Mon Jan 31 23:37:30 2011 -0800 @@ -86,8 +86,6 @@ void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, int numrects, const SDL_Rect * rects); - int (*SetDrawColor) (SDL_Renderer * renderer); - int (*SetDrawBlendMode) (SDL_Renderer * renderer); int (*RenderClear) (SDL_Renderer * renderer); int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, int count);