Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | e743b9c3f6d6 |
children | c8e049de174c |
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--- a/include/SDL_video.h Mon Jan 31 23:23:57 2011 -0800 +++ b/include/SDL_video.h Mon Jan 31 23:37:30 2011 -0800 @@ -186,7 +186,6 @@ { const char *name; /**< The name of the renderer */ Uint32 flags; /**< Supported ::SDL_RendererFlags */ - Uint32 mod_modes; /**< A mask of supported channel modulation */ Uint32 num_texture_formats; /**< The number of available texture formats */ Uint32 texture_formats[50]; /**< The available texture formats */ int max_texture_width; /**< The maximimum texture width */