diff VisualC/SDL/SDL_VS2008.vcproj @ 5159:307ccc9c135e

Made it possible to create a texture of any format, even if not supported by the renderer. This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 00:19:40 -0800
parents fb424691cfc7
children 4d39eeaad00b
line wrap: on
line diff
--- a/VisualC/SDL/SDL_VS2008.vcproj	Wed Feb 02 22:55:12 2011 -0800
+++ b/VisualC/SDL/SDL_VS2008.vcproj	Thu Feb 03 00:19:40 2011 -0800
@@ -607,7 +607,7 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\mmx.h"
+			RelativePath="..\..\src\render\mmx.h"
 			>
 		</File>
 		<File
@@ -1251,15 +1251,15 @@
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_yuv_mmx.c"
+			RelativePath="..\..\src\render\SDL_yuv_mmx.c"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_yuv_sw.c"
+			RelativePath="..\..\src\render\SDL_yuv_sw.c"
 			>
 		</File>
 		<File
-			RelativePath="..\..\src\video\SDL_yuv_sw_c.h"
+			RelativePath="..\..\src\render\SDL_yuv_sw_c.h"
 			>
 		</File>
 		<File