Mercurial > sdl-ios-xcode
diff src/audio/SDL_audiodev_c.h @ 3810:2c5387c0a642 SDL-ryan-multiple-audio-device
Multiple audio device code is now working for dsp and dma targets.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Oct 2006 04:47:13 +0000 |
parents | c121d94672cb |
children | 866052b01ee5 |
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--- a/src/audio/SDL_audiodev_c.h Thu Oct 05 01:13:47 2006 +0000 +++ b/src/audio/SDL_audiodev_c.h Thu Oct 05 04:47:13 2006 +0000 @@ -21,6 +21,8 @@ */ #include "SDL_config.h" -/* Open the audio device, storing the pathname in 'path' */ -extern int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic); +void SDL_EnumUnixAudioDevices(int flags, int classic, int (*test)(int fd), + char ***devs, int *count); +void SDL_FreeUnixAudioDevices(char ***devices, int *devCount); + /* vi: set ts=4 sw=4 expandtab: */