Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audiodev_c.h @ 3810:2c5387c0a642 SDL-ryan-multiple-audio-device
Multiple audio device code is now working for dsp and dma targets.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Thu, 05 Oct 2006 04:47:13 +0000 |
parents | c121d94672cb |
children | 866052b01ee5 |
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3809:7852b5b78af5 | 3810:2c5387c0a642 |
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19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 /* Open the audio device, storing the pathname in 'path' */ | 24 void SDL_EnumUnixAudioDevices(int flags, int classic, int (*test)(int fd), |
25 extern int SDL_OpenAudioPath(char *path, int maxlen, int flags, int classic); | 25 char ***devs, int *count); |
26 void SDL_FreeUnixAudioDevices(char ***devices, int *devCount); | |
27 | |
26 /* vi: set ts=4 sw=4 expandtab: */ | 28 /* vi: set ts=4 sw=4 expandtab: */ |