Mercurial > sdl-ios-xcode
diff src/audio/mme/SDL_mmeaudio.c @ 3830:29e83f221c62 SDL-ryan-multiple-audio-device
Fixed some things to use SDL C runtime functions.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sat, 07 Oct 2006 19:56:47 +0000 |
parents | 1806fd1acba4 |
children | 66fb40445587 |
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--- a/src/audio/mme/SDL_mmeaudio.c Sat Oct 07 19:53:48 2006 +0000 +++ b/src/audio/mme/SDL_mmeaudio.c Sat Oct 07 19:56:47 2006 +0000 @@ -84,7 +84,7 @@ return 0; } - memset(this->hidden->shm, '\0', sizeof (*this->hidden->shm)); + SDL_memset(this->hidden->shm, '\0', sizeof (*this->hidden->shm)); this->hidden->shm->sound = 0; this->hidden->shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;