Mercurial > sdl-ios-xcode
diff src/video/directfb/SDL_DirectFB_window.h @ 4568:25b9cd8bdc30
Couriersud to Sam
I have done some quick changes and at least the code compiles again. It
also works with a number of the test executables with the DFB X11
backend. I hope to find time to get SDLMAME to work with latest SDL1.3
(i.e. rip out multi-keyboard, multi-mice & cursor support) next week to
test it further.
Regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 23 Jul 2010 21:33:00 -0700 |
parents | f7b03b6838cb |
children | b196d2758026 |
line wrap: on
line diff
--- a/src/video/directfb/SDL_DirectFB_window.h Thu Jul 22 22:09:04 2010 -0700 +++ b/src/video/directfb/SDL_DirectFB_window.h Fri Jul 23 21:33:00 2010 -0700 @@ -36,7 +36,7 @@ IDirectFBWindow *window; DirectFB_GLContext *gl_context; IDirectFBEventBuffer *eventbuffer; - SDL_Window *window; + SDL_Window *sdl_window; DFB_WindowData *next; Uint8 opacity; DFBRectangle client;