diff Xcode/TemplatesForXcodeTiger/SDL Application/main.c @ 3329:232e5e00e398

Added missing templates
author Sam Lantinga <slouken@libsdl.org>
date Tue, 29 Sep 2009 07:59:23 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Xcode/TemplatesForXcodeTiger/SDL Application/main.c	Tue Sep 29 07:59:23 2009 +0000
@@ -0,0 +1,65 @@
+
+/* Simple program:  Create a blank window, wait for keypress, quit.
+
+   Please see the SDL documentation for details on using the SDL API:
+   /Developer/Documentation/SDL/docs.html
+*/
+   
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{
+	Uint32 initflags = SDL_INIT_VIDEO;  /* See documentation for details */
+	SDL_Surface *screen;
+	Uint8  video_bpp = 0;
+	Uint32 videoflags = SDL_SWSURFACE;
+	int    done;
+        SDL_Event event;
+
+	/* Initialize the SDL library */
+	if ( SDL_Init(initflags) < 0 ) {
+		fprintf(stderr, "Couldn't initialize SDL: %s\n",
+			SDL_GetError());
+		exit(1);
+	}
+
+	/* Set 640x480 video mode */
+	screen=SDL_SetVideoMode(640,480, video_bpp, videoflags);
+        if (screen == NULL) {
+		fprintf(stderr, "Couldn't set 640x480x%d video mode: %s\n",
+                        video_bpp, SDL_GetError());
+		SDL_Quit();
+		exit(2);
+	}
+
+	done = 0;
+	while ( !done ) {
+
+		/* Check for events */
+		while ( SDL_PollEvent(&event) ) {
+			switch (event.type) {
+
+				case SDL_MOUSEMOTION:
+					break;
+				case SDL_MOUSEBUTTONDOWN:
+					break;
+				case SDL_KEYDOWN:
+					/* Any keypress quits the app... */
+				case SDL_QUIT:
+					done = 1;
+					break;
+				default:
+					break;
+			}
+		}
+	}
+	
+	/* Clean up the SDL library */
+	SDL_Quit();
+	return(0);
+}