log

age author description
2009-09-29 Sam Lantinga Added missing templates
2009-09-29 Sam Lantinga Reminder to investigate upgrading libtool to fix bug #499
2009-09-29 Sam Lantinga Better cross-platform macros for printing 32 and 64 bit values
2009-09-29 Sam Lantinga Temporary band-aid for bug #575
2009-09-28 Bob Pendleton Ok, added long casts to get rid of compiler warnings.
2009-09-28 Sam Lantinga -0.5 is causing trouble according to comments in bug #783
2009-09-28 Sam Lantinga Added renderer information for dynamic OpenGL test
2009-09-27 Sam Lantinga Fixed bug #716
2009-09-26 Sam Lantinga Fixed 32-bit build
2009-09-26 Sam Lantinga Fixed bug #797
2009-09-26 Sam Lantinga Fixed bug #777
2009-09-26 Sam Lantinga Fixed bug #766
2009-09-26 Sam Lantinga Fixed bug #765
2009-09-26 Sam Lantinga Fixed bug #764
2009-09-26 Sam Lantinga Fixed bug #761
2009-09-26 Sam Lantinga Fixed bug #734
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #705
2009-09-26 Sam Lantinga Fixed bug #704
2009-09-26 Sam Lantinga Fixed crash with right side up BMP files
2009-09-26 Sam Lantinga Eric Wing to Sam
2009-09-25 Bob Pendleton fixed a spelling error in the documentation.
2009-09-25 Bob Pendleton Changed to include SDL_atomic.c in the windows version of SDL 1.3
2009-09-25 Bob Pendleton This version actaully should work on Windows.
2009-09-24 Sam Lantinga More TODO!
2009-09-24 Sam Lantinga Eric Wing to Sam
2009-09-24 Sam Lantinga Updated Xcode project from Eric Wing
2009-09-24 Sam Lantinga Getting ready for a new Xcode project from Eric Wing
2009-09-23 Sam Lantinga Fixed bug #732
2009-09-23 Sam Lantinga Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23 Bob Pendleton int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-22 Sam Lantinga Whoops, this breaks building on Mac OS X 10.4
2009-09-21 Bob Pendleton oops
2009-09-21 Bob Pendleton Should now compile on 32 bit linux and 64 bit linux
2009-09-21 Sam Lantinga Whoops, need both the header and the library!
2009-09-21 Sam Lantinga Fixed bug #714
2009-09-21 Sam Lantinga Fixed bug #674
2009-09-21 Sam Lantinga Fixed bug #615
2009-09-21 Sam Lantinga Added reminder to look into 2D vblank synchronization
2009-09-21 Sam Lantinga Oh yeah, we have GLX support too.
2009-09-21 Sam Lantinga Fixed bug #577
2009-09-21 Sam Lantinga Fixed bug #591
2009-09-21 Sam Lantinga Fixed bug #570
2009-09-21 Sam Lantinga Fixed build on Mac OS X 10.4
2009-09-20 Sam Lantinga Fall back to opaque sprite if no formats with alpha are supported.
2009-09-20 Sam Lantinga Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-20 Sam Lantinga Oh yeah, need this option for PPC as well now.
2009-09-19 Bob Pendleton I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga I think this fixes the texture pixel alignment
2009-09-19 Sam Lantinga This is waaaaay outdated. :)
2009-09-19 Sam Lantinga This name inconsistency has been bugging me for a while...
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Oh yeah, this file is gone
2009-09-19 Sam Lantinga NASM is no longer used in SDL 1.3