Mercurial > sdl-ios-xcode
diff BUGS @ 390:19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
From: Darrell Walisser <dwaliss1@purdue.edu>
Subject: mac patch
In this patch:
- yuv code
- links to QuickTime
- tabs -> 4 spaces
- mouse events fix
- SDLMain path parsing fix
- BUGS updates
- some miscellaneous docs/comments/code cleanup
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 01 Jun 2002 23:05:05 +0000 |
parents | 04351f59b051 |
children | 8e3ce997621c |
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--- a/BUGS Sat Jun 01 19:54:15 2002 +0000 +++ b/BUGS Sat Jun 01 23:05:05 2002 +0000 @@ -72,26 +72,20 @@ Joystick code is not extensively tested yet. - Window may not close when unsetting video mode and resetting. - Resizeable windows aren't implemented yet. Depth switching for windowed mode isn't implemented yet. Palette handling isn't implemented in windowed mode yet. - Command-line arguments Dialog is not implemented yet. + Command-line arguments dialog is not implemented yet. Fullscreen drawing has some artifacts. - Fullscreen window covers *all* other windows - even force quit. - Fullscreen OpenGL for the software renderer is broken. Some OpenGL parameters are not accounted for, for example color bits customization. - Getting OpenGL context parameters is not implemented. - Continuous mouse motion perhaps is not as smooth as it should be. SDL_WM_GrabInput() is implemented, but it "freezes" the hardware