comparison BUGS @ 390:19e73568a75c

Date: Sat, 1 Jun 2002 17:56:45 -0500 From: Darrell Walisser <dwaliss1@purdue.edu> Subject: mac patch In this patch: - yuv code - links to QuickTime - tabs -> 4 spaces - mouse events fix - SDLMain path parsing fix - BUGS updates - some miscellaneous docs/comments/code cleanup
author Sam Lantinga <slouken@libsdl.org>
date Sat, 01 Jun 2002 23:05:05 +0000
parents 04351f59b051
children 8e3ce997621c
comparison
equal deleted inserted replaced
389:ca655a7a9d80 390:19e73568a75c
70 MacOS X: 70 MacOS X:
71 CD-ROM functions are not implemented yet. 71 CD-ROM functions are not implemented yet.
72 72
73 Joystick code is not extensively tested yet. 73 Joystick code is not extensively tested yet.
74 74
75 Window may not close when unsetting video mode and resetting.
76
77 Resizeable windows aren't implemented yet. 75 Resizeable windows aren't implemented yet.
78 76
79 Depth switching for windowed mode isn't implemented yet. 77 Depth switching for windowed mode isn't implemented yet.
80 78
81 Palette handling isn't implemented in windowed mode yet. 79 Palette handling isn't implemented in windowed mode yet.
82 80
83 Command-line arguments Dialog is not implemented yet. 81 Command-line arguments dialog is not implemented yet.
84 82
85 Fullscreen drawing has some artifacts. 83 Fullscreen drawing has some artifacts.
86 84
87 Fullscreen window covers *all* other windows - even force quit.
88
89 Fullscreen OpenGL for the software renderer is broken. 85 Fullscreen OpenGL for the software renderer is broken.
90 86
91 Some OpenGL parameters are not accounted for, for example color bits customization. 87 Some OpenGL parameters are not accounted for, for example color bits customization.
92
93 Getting OpenGL context parameters is not implemented.
94 88
95 Continuous mouse motion perhaps is not as smooth as it should be. 89 Continuous mouse motion perhaps is not as smooth as it should be.
96 90
97 SDL_WM_GrabInput() is implemented, but it "freezes" the hardware 91 SDL_WM_GrabInput() is implemented, but it "freezes" the hardware
98 cursor in the center of the window/screen. Also, mouse moved events 92 cursor in the center of the window/screen. Also, mouse moved events