Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_syswm.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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--- a/src/video/wincommon/SDL_syswm.c Fri Feb 10 07:29:08 2006 +0000 +++ b/src/video/wincommon/SDL_syswm.c Thu Feb 16 10:11:48 2006 +0000 @@ -24,21 +24,18 @@ #include "SDL_version.h" #include "SDL_video.h" +#include "SDL_loadso.h" #include "SDL_syswm.h" +#include "../SDL_pixels_c.h" +#include "../SDL_cursor_c.h" #include "SDL_syswm_c.h" #include "SDL_wingl_c.h" -#include "SDL_pixels_c.h" -#include "SDL_loadso.h" #ifdef _WIN32_WCE #define DISABLE_ICON_SUPPORT #endif -/* RJR: March 28, 2000 - we need "SDL_cursor_c.h" for mods to WIN_GrabInput */ -#include "SDL_cursor_c.h" - /* The screen icon -- needs to be freed on SDL_VideoQuit() */ HICON screen_icn = NULL; @@ -307,7 +304,7 @@ info->version.minor, info->version.patch) >= SDL_VERSIONNUM(1, 2, 5) ) { -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL info->hglrc = GL_hrc; #else info->hglrc = NULL;