Mercurial > sdl-ios-xcode
comparison src/video/wincommon/SDL_syswm.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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22 | 22 |
23 #include "SDL_windows.h" | 23 #include "SDL_windows.h" |
24 | 24 |
25 #include "SDL_version.h" | 25 #include "SDL_version.h" |
26 #include "SDL_video.h" | 26 #include "SDL_video.h" |
27 #include "SDL_loadso.h" | |
27 #include "SDL_syswm.h" | 28 #include "SDL_syswm.h" |
29 #include "../SDL_pixels_c.h" | |
30 #include "../SDL_cursor_c.h" | |
28 #include "SDL_syswm_c.h" | 31 #include "SDL_syswm_c.h" |
29 #include "SDL_wingl_c.h" | 32 #include "SDL_wingl_c.h" |
30 #include "SDL_pixels_c.h" | |
31 #include "SDL_loadso.h" | |
32 | 33 |
33 | 34 |
34 #ifdef _WIN32_WCE | 35 #ifdef _WIN32_WCE |
35 #define DISABLE_ICON_SUPPORT | 36 #define DISABLE_ICON_SUPPORT |
36 #endif | 37 #endif |
37 | |
38 /* RJR: March 28, 2000 | |
39 we need "SDL_cursor_c.h" for mods to WIN_GrabInput */ | |
40 #include "SDL_cursor_c.h" | |
41 | 38 |
42 /* The screen icon -- needs to be freed on SDL_VideoQuit() */ | 39 /* The screen icon -- needs to be freed on SDL_VideoQuit() */ |
43 HICON screen_icn = NULL; | 40 HICON screen_icn = NULL; |
44 | 41 |
45 #ifdef _WIN32_WCE | 42 #ifdef _WIN32_WCE |
305 info->window = SDL_Window; | 302 info->window = SDL_Window; |
306 if ( SDL_VERSIONNUM(info->version.major, | 303 if ( SDL_VERSIONNUM(info->version.major, |
307 info->version.minor, | 304 info->version.minor, |
308 info->version.patch) >= | 305 info->version.patch) >= |
309 SDL_VERSIONNUM(1, 2, 5) ) { | 306 SDL_VERSIONNUM(1, 2, 5) ) { |
310 #ifdef HAVE_OPENGL | 307 #if SDL_VIDEO_OPENGL |
311 info->hglrc = GL_hrc; | 308 info->hglrc = GL_hrc; |
312 #else | 309 #else |
313 info->hglrc = NULL; | 310 info->hglrc = NULL; |
314 #endif | 311 #endif |
315 } | 312 } |