Mercurial > sdl-ios-xcode
diff src/video/qtopia/SDL_QWin.cc @ 1663:11775724e3fe SDL-1.3
fine tuning indent output
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 28 May 2006 13:29:03 +0000 |
parents | 782fd950bd46 |
children | cd3db072ba8a |
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--- a/src/video/qtopia/SDL_QWin.cc Sun May 28 13:04:16 2006 +0000 +++ b/src/video/qtopia/SDL_QWin.cc Sun May 28 13:29:03 2006 +0000 @@ -265,24 +265,19 @@ } // desktop, SL-A300 etc -bool SDL_QWin::repaintRotation0 (const QRect & rect) +bool +SDL_QWin::repaintRotation0 (const QRect & rect) { if (my_image->width () == width ()) { - uchar * - fb = (uchar *) my_painter->frameBuffer (); - uchar * - buf = (uchar *) my_image->bits (); + uchar *fb = (uchar *) my_painter->frameBuffer (); + uchar *buf = (uchar *) my_image->bits (); if (rect == my_image->rect ()) { SDL_memcpy (fb, buf, width () * height () * 2); } else { - int - h = rect.height (); - int - wd = rect.width () << 1; - int - fblineadd = my_painter->lineStep (); - int - buflineadd = my_image->bytesPerLine (); + int h = rect.height (); + int wd = rect.width () << 1; + int fblineadd = my_painter->lineStep (); + int buflineadd = my_image->bytesPerLine (); fb += (rect.left () << 1) + rect.top () * my_painter->lineStep (); buf += (rect.left () << 1) + rect.top () * my_image->bytesPerLine (); @@ -303,32 +298,25 @@ // Sharp Zaurus SL-5500 etc -bool SDL_QWin::repaintRotation3 (const QRect & rect) +bool +SDL_QWin::repaintRotation3 (const QRect & rect) { if (my_image->width () == width ()) { - ushort * - fb = (ushort *) my_painter->frameBuffer (); - ushort * - buf = (ushort *) my_image->bits (); + ushort *fb = (ushort *) my_painter->frameBuffer (); + ushort *buf = (ushort *) my_image->bits (); gs_fastRotateBlit_3 (fb, buf, rect); } else { // landscape mode if (screenRotation == SDL_QT_ROTATION_90) { - uchar * - fb = (uchar *) my_painter->frameBuffer (); - uchar * - buf = (uchar *) my_image->bits (); + uchar *fb = (uchar *) my_painter->frameBuffer (); + uchar *buf = (uchar *) my_image->bits (); if (rect == my_image->rect ()) { SDL_memcpy (fb, buf, width () * height () * 2); } else { - int - h = rect.height (); - int - wd = rect.width () << 1; - int - fblineadd = my_painter->lineStep (); - int - buflineadd = my_image->bytesPerLine (); + int h = rect.height (); + int wd = rect.width () << 1; + int fblineadd = my_painter->lineStep (); + int buflineadd = my_image->bytesPerLine (); fb += (rect.left () << 1) + rect.top () * my_painter->lineStep (); @@ -342,21 +330,14 @@ } } } else if (screenRotation == SDL_QT_ROTATION_270) { - int - h = rect.height (); - int - wd = rect.width (); - int - fblineadd = my_painter->lineStep () - (rect.width () << 1); - int - buflineadd = my_image->bytesPerLine () - (rect.width () << 1); - int - w; + int h = rect.height (); + int wd = rect.width (); + int fblineadd = my_painter->lineStep () - (rect.width () << 1); + int buflineadd = my_image->bytesPerLine () - (rect.width () << 1); + int w; - uchar * - fb = (uchar *) my_painter->frameBuffer (); - uchar * - buf = (uchar *) my_image->bits (); + uchar *fb = (uchar *) my_painter->frameBuffer (); + uchar *buf = (uchar *) my_image->bits (); fb += ((my_painter->width () - @@ -384,13 +365,12 @@ } // ipaq 3800... -bool SDL_QWin::repaintRotation1 (const QRect & rect) +bool +SDL_QWin::repaintRotation1 (const QRect & rect) { if (my_image->width () == width ()) { - ushort * - fb = (ushort *) my_painter->frameBuffer (); - ushort * - buf = (ushort *) my_image->bits (); + ushort *fb = (ushort *) my_painter->frameBuffer (); + ushort *buf = (ushort *) my_image->bits (); gs_fastRotateBlit_1 (fb, buf, rect); } else { return false; // FIXME: landscape mode @@ -680,7 +660,8 @@ } } -bool SDL_QWin::lockScreen (bool force) +bool +SDL_QWin::lockScreen (bool force) { if (!my_painter) { if (force || (isVisible () && isActiveWindow ())) {