diff src/video/cocoa/SDL_cocoavideo.m @ 1931:103c6fec2a60

The Mac OS X Cocoa video driver is under construction... Note that SDLmain is no longer necessary on Mac OS X. :)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 23 Jul 2006 09:11:10 +0000
parents
children 7ee5297340f7
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/cocoa/SDL_cocoavideo.m	Sun Jul 23 09:11:10 2006 +0000
@@ -0,0 +1,132 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997-2006 Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Lesser General Public
+    License as published by the Free Software Foundation; either
+    version 2.1 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Lesser General Public License for more details.
+
+    You should have received a copy of the GNU Lesser General Public
+    License along with this library; if not, write to the Free Software
+    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+
+    Sam Lantinga
+    slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include "SDL_cocoavideo.h"
+
+/* Initialization/Query functions */
+static int Cocoa_VideoInit(_THIS);
+static void Cocoa_VideoQuit(_THIS);
+
+/* Cocoa driver bootstrap functions */
+
+static int
+Cocoa_Available(void)
+{
+    return (1);
+}
+
+static void
+Cocoa_DeleteDevice(SDL_VideoDevice * device)
+{
+    SDL_VideoData *data = (SDL_VideoData *) device->driverdata;
+
+    SDL_free(device->driverdata);
+    SDL_free(device);
+}
+
+static SDL_VideoDevice *
+Cocoa_CreateDevice(int devindex)
+{
+    SDL_VideoDevice *device;
+    SDL_VideoData *data;
+
+    Cocoa_RegisterApp();
+
+    /* Initialize all variables that we clean on shutdown */
+    device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
+    if (device) {
+        data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
+    }
+    if (!device || !data) {
+        SDL_OutOfMemory();
+        if (device) {
+            SDL_free(device);
+        }
+        return NULL;
+    }
+    device->driverdata = data;
+
+    /* Set the function pointers */
+    device->VideoInit = Cocoa_VideoInit;
+    device->VideoQuit = Cocoa_VideoQuit;
+    device->GetDisplayModes = Cocoa_GetDisplayModes;
+    device->SetDisplayMode = Cocoa_SetDisplayMode;
+    device->PumpEvents = Cocoa_PumpEvents;
+
+    /*
+    device->CreateWindow = Cocoa_CreateWindow;
+    device->CreateWindowFrom = Cocoa_CreateWindowFrom;
+    device->SetWindowTitle = Cocoa_SetWindowTitle;
+    device->SetWindowPosition = Cocoa_SetWindowPosition;
+    device->SetWindowSize = Cocoa_SetWindowSize;
+    device->ShowWindow = Cocoa_ShowWindow;
+    device->HideWindow = Cocoa_HideWindow;
+    device->RaiseWindow = Cocoa_RaiseWindow;
+    device->MaximizeWindow = Cocoa_MaximizeWindow;
+    device->MinimizeWindow = Cocoa_MinimizeWindow;
+    device->RestoreWindow = Cocoa_RestoreWindow;
+    device->SetWindowGrab = Cocoa_SetWindowGrab;
+    device->DestroyWindow = Cocoa_DestroyWindow;
+    device->GetWindowWMInfo = Cocoa_GetWindowWMInfo;
+#ifdef SDL_VIDEO_OPENGL
+    device->GL_LoadLibrary = Cocoa_GL_LoadLibrary;
+    device->GL_GetProcAddress = Cocoa_GL_GetProcAddress;
+    device->GL_GetWindowAttribute = Cocoa_GL_GetWindowAttribute;
+    device->GL_CreateContext = Cocoa_GL_CreateContext;
+    device->GL_MakeCurrent = Cocoa_GL_MakeCurrent;
+    device->GL_SetSwapInterval = Cocoa_GL_SetSwapInterval;
+    device->GL_GetSwapInterval = Cocoa_GL_GetSwapInterval;
+    device->GL_SwapWindow = Cocoa_GL_SwapWindow;
+    device->GL_DeleteContext = Cocoa_GL_DeleteContext;
+#endif
+    */
+
+    device->free = Cocoa_DeleteDevice;
+
+    return device;
+}
+
+VideoBootStrap COCOA_bootstrap = {
+    "cocoa", "SDL Cocoa video driver",
+    Cocoa_Available, Cocoa_CreateDevice
+};
+
+
+int
+Cocoa_VideoInit(_THIS)
+{
+    Cocoa_InitModes(_this);
+    Cocoa_InitKeyboard(_this);
+    Cocoa_InitMouse(_this);
+    return 0;
+}
+
+void
+Cocoa_VideoQuit(_THIS)
+{
+    Cocoa_QuitModes(_this);
+    Cocoa_QuitKeyboard(_this);
+    Cocoa_QuitMouse(_this);
+}
+
+/* vim: set ts=4 sw=4 expandtab: */