Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3video.c @ 3144:0d8d1f870964 gsoc2009_ps3
Moved SPE-functions to SDL_ps3spe.c.
Added ActivateRenderer() and PS3_QueryTexturePixels().
Added yuv2rgb_spu but not yet in use.
author | Martin Lowinski <martin@goldtopf.org> |
---|---|
date | Wed, 10 Jun 2009 09:15:33 +0000 |
parents | c146645a770e |
children | 7828eed2f31a |
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--- a/src/video/ps3/SDL_ps3video.c Sat Jun 06 06:40:23 2009 +0000 +++ b/src/video/ps3/SDL_ps3video.c Wed Jun 10 09:15:33 2009 +0000 @@ -33,16 +33,15 @@ #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "../../events/SDL_events_c.h" -#include "spulibs/spu_common.h" #include "SDL_ps3video.h" +#include "SDL_ps3spe_c.h" #include "SDL_ps3events_c.h" #include "SDL_ps3render_c.h" #include <fcntl.h> #include <linux/fb.h> #include <asm/ps3fb.h> -#include <libspe2.h> #include <sys/mman.h> #define PS3VID_DRIVER_NAME "ps3" @@ -52,15 +51,6 @@ static int PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode); static void PS3_VideoQuit(_THIS); -/* SPU specific functions */ -int SPE_Start(_THIS, spu_data_t * spe_data); -int SPE_Stop(_THIS, spu_data_t * spe_data); -int SPE_Boot(_THIS, spu_data_t * spe_data); -int SPE_Shutdown(_THIS, spu_data_t * spe_data); -int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg); -int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg); -void SPE_RunContext(void *thread_argp); - /* Stores the SPE executable name of fb_writer_spu */ extern spe_program_handle_t fb_writer_spu; @@ -167,7 +157,7 @@ data->fb_thread_data->keepalive = 1; data->fb_thread_data->booted = 0; - SPE_Start(_this, data->fb_thread_data); + SPE_Start(data->fb_thread_data); /* Open the device */ data->fbdev = open(PS3DEV, O_RDWR); @@ -198,7 +188,7 @@ SDL_SetError("[PS3] Can't mmap for %s", PS3DEV); return (0); } else { - //current->flags |= SDL_DOUBLEBUF; + /* Enable double buffering */ } /* Blank screen */ @@ -220,6 +210,8 @@ { deprintf(1, "PS3_VideoQuit()\n"); SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; + + /* Unmap framebuffer */ if (data->frame_buffer) { struct fb_fix_screeninfo fb_finfo; if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo) != -1) { @@ -228,154 +220,21 @@ } } + /* Shutdown SPE and related resources */ if (data->fb_parms) free((void *)data->fb_parms); if (data->fb_thread_data) { - SPE_Shutdown(_this, data->fb_thread_data); + SPE_Shutdown(data->fb_thread_data); free((void *)data->fb_thread_data); } + + /* Close device */ + if (data->fbdev > 0) { + /* Give control of frame buffer back to kernel */ + ioctl(data->fbdev, PS3FB_IOCTL_OFF, 0); + close(data->fbdev); + data->fbdev = -1; + } } - -/* - * SPE handling - */ - -/* Start the SPE thread */ -int SPE_Start(_THIS, spu_data_t * spe_data) -{ - deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name); - if (!(spe_data->booted)) - SPE_Boot(_this, spe_data); - - /* To allow re-running of context, spe_ctx_entry has to be set before each call */ - spe_data->entry = SPE_DEFAULT_ENTRY; - spe_data->error_code = 0; - - /* Create SPE thread and run */ - deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name); - if (pthread_create - (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) { - deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Could not create pthread for spe"); - return -1; - } - - if (spe_data->keepalive) - SPE_WaitForMsg(spe_data, SPU_READY); -} - - -/* Stop the SPE thread */ -int SPE_Stop(_THIS, spu_data_t * spe_data) -{ - deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name); - /* Wait for SPE thread to complete */ - deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name); - if (pthread_join(spe_data->thread, NULL)) { - deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Failed joining the thread"); - return -1; - } - - return 0; -} - -/* Create SPE context and load program */ -int SPE_Boot(_THIS, spu_data_t * spe_data) -{ - /* Create SPE context */ - deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name); - spe_data->ctx = spe_context_create(0, NULL); - if (spe_data->ctx == NULL) { - deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Failed creating SPE context"); - return -1; - } - - /* Load SPE object into SPE local store */ - deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name); - if (spe_program_load(spe_data->ctx, &spe_data->program)) { - deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name); - SDL_SetError - ("[PS3->SPU] Failed loading program into SPE context"); - return -1; - } - spe_data->booted = 1; - deprintf(2, "[PS3->SPU] SPE boot successful\n"); - - return 0; -} - -/* (Stop and) shutdown the SPE */ -int SPE_Shutdown(_THIS, spu_data_t * spe_data) -{ - if (spe_data->keepalive && spe_data->booted) { - SPE_SendMsg(spe_data, SPU_EXIT); - SPE_Stop(_this, spe_data); - } - - /* Destroy SPE context */ - deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name); - if (spe_context_destroy(spe_data->ctx)) { - deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] Failed destroying context"); - return -1; - } - deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name); - return 0; -} - -/* Send message to the SPE via mailboxe */ -int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg) -{ - deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name); - /* Send one message, block until message was sent */ - unsigned int spe_in_mbox_msgs[1]; - spe_in_mbox_msgs[0] = msg; - int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING); - - if (1 > in_mbox_write) { - deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name); - SDL_SetError("[PS3->SPU] No message could be written"); - return -1; - } - return 0; -} - - -/* Read 1 message from SPE, block until at least 1 message was received */ -int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg) -{ - deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name); - unsigned int out_messages[1]; - while (!spe_out_mbox_status(spe_data->ctx)); - int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1); - deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]); - if (out_messages[0] == msg) - return 0; - else - return -1; -} - -/* Re-runnable invocation of the spe_context_run call */ -void SPE_RunContext(void *thread_argp) -{ - /* argp is the pointer to argument to be passed to the SPE program */ - spu_data_t *args = (spu_data_t *) thread_argp; - deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp); - - /* Run it.. */ - deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name); - if (spe_context_run - (args->ctx, &args->entry, 0, (void *)args->argp, NULL, - NULL) < 0) { - deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name); - SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name); - exit(1); - } - - pthread_exit(NULL); -} - /* vi: set ts=4 sw=4 expandtab: */