Mercurial > sdl-ios-xcode
comparison src/video/ps3/SDL_ps3video.c @ 3144:0d8d1f870964 gsoc2009_ps3
Moved SPE-functions to SDL_ps3spe.c.
Added ActivateRenderer() and PS3_QueryTexturePixels().
Added yuv2rgb_spu but not yet in use.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Wed, 10 Jun 2009 09:15:33 +0000 |
parents | c146645a770e |
children | 7828eed2f31a |
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3143:8fdabaa064c3 | 3144:0d8d1f870964 |
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31 #include "SDL_video.h" | 31 #include "SDL_video.h" |
32 #include "SDL_mouse.h" | 32 #include "SDL_mouse.h" |
33 #include "../SDL_sysvideo.h" | 33 #include "../SDL_sysvideo.h" |
34 #include "../SDL_pixels_c.h" | 34 #include "../SDL_pixels_c.h" |
35 #include "../../events/SDL_events_c.h" | 35 #include "../../events/SDL_events_c.h" |
36 #include "spulibs/spu_common.h" | |
37 | 36 |
38 #include "SDL_ps3video.h" | 37 #include "SDL_ps3video.h" |
38 #include "SDL_ps3spe_c.h" | |
39 #include "SDL_ps3events_c.h" | 39 #include "SDL_ps3events_c.h" |
40 #include "SDL_ps3render_c.h" | 40 #include "SDL_ps3render_c.h" |
41 | 41 |
42 #include <fcntl.h> | 42 #include <fcntl.h> |
43 #include <linux/fb.h> | 43 #include <linux/fb.h> |
44 #include <asm/ps3fb.h> | 44 #include <asm/ps3fb.h> |
45 #include <libspe2.h> | |
46 #include <sys/mman.h> | 45 #include <sys/mman.h> |
47 | 46 |
48 #define PS3VID_DRIVER_NAME "ps3" | 47 #define PS3VID_DRIVER_NAME "ps3" |
49 | 48 |
50 /* Initialization/Query functions */ | 49 /* Initialization/Query functions */ |
51 static int PS3_VideoInit(_THIS); | 50 static int PS3_VideoInit(_THIS); |
52 static int PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode); | 51 static int PS3_SetDisplayMode(_THIS, SDL_DisplayMode * mode); |
53 static void PS3_VideoQuit(_THIS); | 52 static void PS3_VideoQuit(_THIS); |
54 | |
55 /* SPU specific functions */ | |
56 int SPE_Start(_THIS, spu_data_t * spe_data); | |
57 int SPE_Stop(_THIS, spu_data_t * spe_data); | |
58 int SPE_Boot(_THIS, spu_data_t * spe_data); | |
59 int SPE_Shutdown(_THIS, spu_data_t * spe_data); | |
60 int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg); | |
61 int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg); | |
62 void SPE_RunContext(void *thread_argp); | |
63 | 53 |
64 /* Stores the SPE executable name of fb_writer_spu */ | 54 /* Stores the SPE executable name of fb_writer_spu */ |
65 extern spe_program_handle_t fb_writer_spu; | 55 extern spe_program_handle_t fb_writer_spu; |
66 | 56 |
67 /* PS3 driver bootstrap functions */ | 57 /* PS3 driver bootstrap functions */ |
165 data->fb_thread_data->program_name = "fb_writer_spu"; | 155 data->fb_thread_data->program_name = "fb_writer_spu"; |
166 data->fb_thread_data->argp = (void *)data->fb_parms; | 156 data->fb_thread_data->argp = (void *)data->fb_parms; |
167 data->fb_thread_data->keepalive = 1; | 157 data->fb_thread_data->keepalive = 1; |
168 data->fb_thread_data->booted = 0; | 158 data->fb_thread_data->booted = 0; |
169 | 159 |
170 SPE_Start(_this, data->fb_thread_data); | 160 SPE_Start(data->fb_thread_data); |
171 | 161 |
172 /* Open the device */ | 162 /* Open the device */ |
173 data->fbdev = open(PS3DEV, O_RDWR); | 163 data->fbdev = open(PS3DEV, O_RDWR); |
174 if (data->fbdev < 0) { | 164 if (data->fbdev < 0) { |
175 SDL_SetError("[PS3] Unable to open device %s", PS3DEV); | 165 SDL_SetError("[PS3] Unable to open device %s", PS3DEV); |
196 PROT_READ | PROT_WRITE, MAP_SHARED, | 186 PROT_READ | PROT_WRITE, MAP_SHARED, |
197 data->fbdev, 0)) == (uint8_t *) - 1) { | 187 data->fbdev, 0)) == (uint8_t *) - 1) { |
198 SDL_SetError("[PS3] Can't mmap for %s", PS3DEV); | 188 SDL_SetError("[PS3] Can't mmap for %s", PS3DEV); |
199 return (0); | 189 return (0); |
200 } else { | 190 } else { |
201 //current->flags |= SDL_DOUBLEBUF; | 191 /* Enable double buffering */ |
202 } | 192 } |
203 | 193 |
204 /* Blank screen */ | 194 /* Blank screen */ |
205 memset(data->frame_buffer, 0x00, fb_finfo.smem_len); | 195 memset(data->frame_buffer, 0x00, fb_finfo.smem_len); |
206 | 196 |
218 void | 208 void |
219 PS3_VideoQuit(_THIS) | 209 PS3_VideoQuit(_THIS) |
220 { | 210 { |
221 deprintf(1, "PS3_VideoQuit()\n"); | 211 deprintf(1, "PS3_VideoQuit()\n"); |
222 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | 212 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
213 | |
214 /* Unmap framebuffer */ | |
223 if (data->frame_buffer) { | 215 if (data->frame_buffer) { |
224 struct fb_fix_screeninfo fb_finfo; | 216 struct fb_fix_screeninfo fb_finfo; |
225 if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo) != -1) { | 217 if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo) != -1) { |
226 munmap(data->frame_buffer, fb_finfo.smem_len); | 218 munmap(data->frame_buffer, fb_finfo.smem_len); |
227 data->frame_buffer = 0; | 219 data->frame_buffer = 0; |
228 } | 220 } |
229 } | 221 } |
230 | 222 |
223 /* Shutdown SPE and related resources */ | |
231 if (data->fb_parms) | 224 if (data->fb_parms) |
232 free((void *)data->fb_parms); | 225 free((void *)data->fb_parms); |
233 if (data->fb_thread_data) { | 226 if (data->fb_thread_data) { |
234 SPE_Shutdown(_this, data->fb_thread_data); | 227 SPE_Shutdown(data->fb_thread_data); |
235 free((void *)data->fb_thread_data); | 228 free((void *)data->fb_thread_data); |
236 } | 229 } |
237 } | 230 |
238 | 231 /* Close device */ |
239 | 232 if (data->fbdev > 0) { |
240 /* | 233 /* Give control of frame buffer back to kernel */ |
241 * SPE handling | 234 ioctl(data->fbdev, PS3FB_IOCTL_OFF, 0); |
242 */ | 235 close(data->fbdev); |
243 | 236 data->fbdev = -1; |
244 /* Start the SPE thread */ | 237 } |
245 int SPE_Start(_THIS, spu_data_t * spe_data) | |
246 { | |
247 deprintf(2, "[PS3->SPU] Start SPE: %s\n", spe_data->program_name); | |
248 if (!(spe_data->booted)) | |
249 SPE_Boot(_this, spe_data); | |
250 | |
251 /* To allow re-running of context, spe_ctx_entry has to be set before each call */ | |
252 spe_data->entry = SPE_DEFAULT_ENTRY; | |
253 spe_data->error_code = 0; | |
254 | |
255 /* Create SPE thread and run */ | |
256 deprintf(2, "[PS3->SPU] Create Thread: %s\n", spe_data->program_name); | |
257 if (pthread_create | |
258 (&spe_data->thread, NULL, (void *)&SPE_RunContext, (void *)spe_data)) { | |
259 deprintf(2, "[PS3->SPU] Could not create pthread for spe: %s\n", spe_data->program_name); | |
260 SDL_SetError("[PS3->SPU] Could not create pthread for spe"); | |
261 return -1; | |
262 } | |
263 | |
264 if (spe_data->keepalive) | |
265 SPE_WaitForMsg(spe_data, SPU_READY); | |
266 } | |
267 | |
268 | |
269 /* Stop the SPE thread */ | |
270 int SPE_Stop(_THIS, spu_data_t * spe_data) | |
271 { | |
272 deprintf(2, "[PS3->SPU] Stop SPE: %s\n", spe_data->program_name); | |
273 /* Wait for SPE thread to complete */ | |
274 deprintf(2, "[PS3->SPU] Wait for SPE thread to complete: %s\n", spe_data->program_name); | |
275 if (pthread_join(spe_data->thread, NULL)) { | |
276 deprintf(2, "[PS3->SPU] Failed joining the thread: %s\n", spe_data->program_name); | |
277 SDL_SetError("[PS3->SPU] Failed joining the thread"); | |
278 return -1; | |
279 } | |
280 | |
281 return 0; | |
282 } | |
283 | |
284 /* Create SPE context and load program */ | |
285 int SPE_Boot(_THIS, spu_data_t * spe_data) | |
286 { | |
287 /* Create SPE context */ | |
288 deprintf(2, "[PS3->SPU] Create SPE Context: %s\n", spe_data->program_name); | |
289 spe_data->ctx = spe_context_create(0, NULL); | |
290 if (spe_data->ctx == NULL) { | |
291 deprintf(2, "[PS3->SPU] Failed creating SPE context: %s\n", spe_data->program_name); | |
292 SDL_SetError("[PS3->SPU] Failed creating SPE context"); | |
293 return -1; | |
294 } | |
295 | |
296 /* Load SPE object into SPE local store */ | |
297 deprintf(2, "[PS3->SPU] Load Program into SPE: %s\n", spe_data->program_name); | |
298 if (spe_program_load(spe_data->ctx, &spe_data->program)) { | |
299 deprintf(2, "[PS3->SPU] Failed loading program into SPE context: %s\n", spe_data->program_name); | |
300 SDL_SetError | |
301 ("[PS3->SPU] Failed loading program into SPE context"); | |
302 return -1; | |
303 } | |
304 spe_data->booted = 1; | |
305 deprintf(2, "[PS3->SPU] SPE boot successful\n"); | |
306 | |
307 return 0; | |
308 } | |
309 | |
310 /* (Stop and) shutdown the SPE */ | |
311 int SPE_Shutdown(_THIS, spu_data_t * spe_data) | |
312 { | |
313 if (spe_data->keepalive && spe_data->booted) { | |
314 SPE_SendMsg(spe_data, SPU_EXIT); | |
315 SPE_Stop(_this, spe_data); | |
316 } | |
317 | |
318 /* Destroy SPE context */ | |
319 deprintf(2, "[PS3->SPU] Destroy SPE context: %s\n", spe_data->program_name); | |
320 if (spe_context_destroy(spe_data->ctx)) { | |
321 deprintf(2, "[PS3->SPU] Failed destroying context: %s\n", spe_data->program_name); | |
322 SDL_SetError("[PS3->SPU] Failed destroying context"); | |
323 return -1; | |
324 } | |
325 deprintf(2, "[PS3->SPU] SPE shutdown successful: %s\n", spe_data->program_name); | |
326 return 0; | |
327 } | |
328 | |
329 /* Send message to the SPE via mailboxe */ | |
330 int SPE_SendMsg(spu_data_t * spe_data, unsigned int msg) | |
331 { | |
332 deprintf(2, "[PS3->SPU] Sending message %u to %s\n", msg, spe_data->program_name); | |
333 /* Send one message, block until message was sent */ | |
334 unsigned int spe_in_mbox_msgs[1]; | |
335 spe_in_mbox_msgs[0] = msg; | |
336 int in_mbox_write = spe_in_mbox_write(spe_data->ctx, spe_in_mbox_msgs, 1, SPE_MBOX_ALL_BLOCKING); | |
337 | |
338 if (1 > in_mbox_write) { | |
339 deprintf(2, "[PS3->SPU] No message could be written to %s\n", spe_data->program_name); | |
340 SDL_SetError("[PS3->SPU] No message could be written"); | |
341 return -1; | |
342 } | |
343 return 0; | |
344 } | |
345 | |
346 | |
347 /* Read 1 message from SPE, block until at least 1 message was received */ | |
348 int SPE_WaitForMsg(spu_data_t * spe_data, unsigned int msg) | |
349 { | |
350 deprintf(2, "[PS3->SPU] Waiting for message from %s\n", spe_data->program_name); | |
351 unsigned int out_messages[1]; | |
352 while (!spe_out_mbox_status(spe_data->ctx)); | |
353 int mbox_read = spe_out_mbox_read(spe_data->ctx, out_messages, 1); | |
354 deprintf(2, "[PS3->SPU] Got message from %s, message was %u\n", spe_data->program_name, out_messages[0]); | |
355 if (out_messages[0] == msg) | |
356 return 0; | |
357 else | |
358 return -1; | |
359 } | |
360 | |
361 /* Re-runnable invocation of the spe_context_run call */ | |
362 void SPE_RunContext(void *thread_argp) | |
363 { | |
364 /* argp is the pointer to argument to be passed to the SPE program */ | |
365 spu_data_t *args = (spu_data_t *) thread_argp; | |
366 deprintf(3, "[PS3->SPU] void* argp=0x%x\n", (unsigned int)args->argp); | |
367 | |
368 /* Run it.. */ | |
369 deprintf(2, "[PS3->SPU] Run SPE program: %s\n", args->program_name); | |
370 if (spe_context_run | |
371 (args->ctx, &args->entry, 0, (void *)args->argp, NULL, | |
372 NULL) < 0) { | |
373 deprintf(2, "[PS3->SPU] Failed running SPE context: %s\n", args->program_name); | |
374 SDL_SetError("[PS3->SPU] Failed running SPE context: %s", args->program_name); | |
375 exit(1); | |
376 } | |
377 | |
378 pthread_exit(NULL); | |
379 } | 238 } |
380 | 239 |
381 /* vi: set ts=4 sw=4 expandtab: */ | 240 /* vi: set ts=4 sw=4 expandtab: */ |