comparison VisualC/SDL/SDL_VS2010.vcxproj @ 5199:06837416f969

Updated projects
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Feb 2011 12:01:36 -0800
parents e96c5be3e0b5
children 2ee8112bfc6b
comparison
equal deleted inserted replaced
5198:bb45ecd958d8 5199:06837416f969
241 <ClInclude Include="..\..\include\SDL_endian.h" /> 241 <ClInclude Include="..\..\include\SDL_endian.h" />
242 <ClInclude Include="..\..\include\SDL_error.h" /> 242 <ClInclude Include="..\..\include\SDL_error.h" />
243 <ClInclude Include="..\..\include\SDL_events.h" /> 243 <ClInclude Include="..\..\include\SDL_events.h" />
244 <ClInclude Include="..\..\include\SDL_gesture.h" /> 244 <ClInclude Include="..\..\include\SDL_gesture.h" />
245 <ClInclude Include="..\..\include\SDL_haptic.h" /> 245 <ClInclude Include="..\..\include\SDL_haptic.h" />
246 <ClInclude Include="..\..\include\SDL_hints.h" />
246 <ClInclude Include="..\..\include\SDL_input.h" /> 247 <ClInclude Include="..\..\include\SDL_input.h" />
247 <ClInclude Include="..\..\include\SDL_joystick.h" /> 248 <ClInclude Include="..\..\include\SDL_joystick.h" />
248 <ClInclude Include="..\..\include\SDL_keyboard.h" /> 249 <ClInclude Include="..\..\include\SDL_keyboard.h" />
249 <ClInclude Include="..\..\include\SDL_keysym.h" /> 250 <ClInclude Include="..\..\include\SDL_keysym.h" />
250 <ClInclude Include="..\..\include\SDL_loadso.h" /> 251 <ClInclude Include="..\..\include\SDL_loadso.h" />
292 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" /> 293 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
293 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" /> 294 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />
294 <ClInclude Include="..\..\src\render\software\SDL_draw.h" /> 295 <ClInclude Include="..\..\src\render\software\SDL_draw.h" />
295 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" /> 296 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" />
296 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> 297 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
297 <ClInclude Include="..\..\src\render\software\SDL_renderer_sw_c.h" /> 298 <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
298 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" /> 299 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" />
299 <ClInclude Include="..\..\src\video\SDL_blit.h" /> 300 <ClInclude Include="..\..\src\video\SDL_blit.h" />
300 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" /> 301 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" />
301 <ClInclude Include="..\..\src\video\SDL_blit_copy.h" /> 302 <ClInclude Include="..\..\src\video\SDL_blit_copy.h" />
302 <ClInclude Include="..\..\src\video\SDL_blit_slow.h" /> 303 <ClInclude Include="..\..\src\video\SDL_blit_slow.h" />
367 <ClCompile Include="..\..\src\libm\s_cos.c" /> 368 <ClCompile Include="..\..\src\libm\s_cos.c" />
368 <ClCompile Include="..\..\src\libm\s_fabs.c" /> 369 <ClCompile Include="..\..\src\libm\s_fabs.c" />
369 <ClCompile Include="..\..\src\libm\s_floor.c" /> 370 <ClCompile Include="..\..\src\libm\s_floor.c" />
370 <ClCompile Include="..\..\src\libm\s_scalbn.c" /> 371 <ClCompile Include="..\..\src\libm\s_scalbn.c" />
371 <ClCompile Include="..\..\src\libm\s_sin.c" /> 372 <ClCompile Include="..\..\src\libm\s_sin.c" />
372 <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" /> 373 <ClCompile Include="..\..\src\render\direct3d\SDL_render_d3d.c" />
373 <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" /> 374 <ClCompile Include="..\..\src\render\opengl\SDL_render_gl.c" />
374 <ClCompile Include="..\..\src\render\SDL_render.c" /> 375 <ClCompile Include="..\..\src\render\SDL_render.c" />
375 <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" /> 376 <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" />
376 <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" /> 377 <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" />
377 <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" /> 378 <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" />
378 <ClCompile Include="..\..\src\render\software\SDL_blendline.c" /> 379 <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
379 <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" /> 380 <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
380 <ClCompile Include="..\..\src\render\software\SDL_drawline.c" /> 381 <ClCompile Include="..\..\src\render\software\SDL_drawline.c" />
381 <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> 382 <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
382 <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" /> 383 <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
383 <ClCompile Include="..\..\src\SDL.c" /> 384 <ClCompile Include="..\..\src\SDL.c" />
384 <ClCompile Include="..\..\src\SDL_assert.c" /> 385 <ClCompile Include="..\..\src\SDL_assert.c" />
385 <ClCompile Include="..\..\src\atomic\SDL_atomic.c" /> 386 <ClCompile Include="..\..\src\atomic\SDL_atomic.c" />
386 <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" /> 387 <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
387 <ClCompile Include="..\..\src\audio\SDL_audio.c" /> 388 <ClCompile Include="..\..\src\audio\SDL_audio.c" />
388 <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" /> 389 <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" />
389 <ClCompile Include="..\..\src\audio\SDL_audiodev.c" /> 390 <ClCompile Include="..\..\src\audio\SDL_audiodev.c" />
390 <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" /> 391 <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" />
392 <ClCompile Include="..\..\src\SDL_hints.c" />
391 <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" /> 393 <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" />
392 <ClCompile Include="..\..\src\video\SDL_blit.c" /> 394 <ClCompile Include="..\..\src\video\SDL_blit.c" />
393 <ClCompile Include="..\..\src\video\SDL_blit_0.c" /> 395 <ClCompile Include="..\..\src\video\SDL_blit_0.c" />
394 <ClCompile Include="..\..\src\video\SDL_blit_1.c" /> 396 <ClCompile Include="..\..\src\video\SDL_blit_1.c" />
395 <ClCompile Include="..\..\src\video\SDL_blit_A.c" /> 397 <ClCompile Include="..\..\src\video\SDL_blit_A.c" />