Mercurial > sdl-ios-xcode
diff Xcode-iPhoneOS/Template/SDL iOS Application/main.c @ 5078:067973aec4d8
iOS Xcode project template fixes/changes.
- Embedded headers
- Embedded Universal Device/Simulator libSDL.a
- Changed search paths.
- Removed cruft from copy resources.
author | Eric Wing <ewing . public |-at-| gmail . com> |
---|---|
date | Mon, 31 Jan 2011 07:36:12 -0800 |
parents | 37b582b8bb07 |
children |
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--- a/Xcode-iPhoneOS/Template/SDL iOS Application/main.c Mon Jan 31 00:37:38 2011 -0800 +++ b/Xcode-iPhoneOS/Template/SDL iOS Application/main.c Mon Jan 31 07:36:12 2011 -0800 @@ -32,9 +32,10 @@ r = randomInt(50, 255); g = randomInt(50, 255); b = randomInt(50, 255); + SDL_SetRenderDrawColor(r, g, b, 255); /* Fill the rectangle in the color */ - SDL_RenderFill(r, g, b, 255, &rect); + SDL_RenderFillRect(&rect); /* update screen */ SDL_RenderPresent(); @@ -69,7 +70,7 @@ } /* Fill screen with black */ - SDL_RenderFill(0, 0, 0, 0, NULL); + SDL_RenderClear(); /* Enter render loop, waiting for user to quit */ done = 0;