Mercurial > sdl-ios-xcode
comparison src/video/uikit/SDL_uikitvideo.m @ 5157:fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 02 Feb 2011 14:34:54 -0800 |
parents | 7b7da52e8775 |
children | b530ef003506 |
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5156:3e4086b3bcd2 | 5157:fb424691cfc7 |
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32 | 32 |
33 #include "SDL_uikitvideo.h" | 33 #include "SDL_uikitvideo.h" |
34 #include "SDL_uikitevents.h" | 34 #include "SDL_uikitevents.h" |
35 #include "SDL_uikitwindow.h" | 35 #include "SDL_uikitwindow.h" |
36 #include "SDL_uikitopengles.h" | 36 #include "SDL_uikitopengles.h" |
37 | |
38 #include "SDL_renderer_sw.h" | |
39 #include "SDL_renderer_gles.h" | |
40 | 37 |
41 #include "SDL_assert.h" | 38 #include "SDL_assert.h" |
42 | 39 |
43 #define UIKITVID_DRIVER_NAME "uikit" | 40 #define UIKITVID_DRIVER_NAME "uikit" |
44 | 41 |