Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32shape.c @ 4785:ef8b32ef9793
Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Tue, 06 Jul 2010 22:05:22 -0400 |
parents | 6e03d73054d7 |
children | e25ad8d97027 |
comparison
equal
deleted
inserted
replaced
4784:2878650e0dc9 | 4785:ef8b32ef9793 |
---|---|
18 | 18 |
19 Eli Gottlieb | 19 Eli Gottlieb |
20 eligottlieb@gmail.com | 20 eligottlieb@gmail.com |
21 */ | 21 */ |
22 | 22 |
23 #include "SDL_shape.h" | 23 #include <windows.h> |
24 #include "SDL_win32shape.h" | |
24 | 25 |
25 /* Functions implementing shaped windows for Win32 will be implemented when the API is set. */ | 26 SDL_WindowShaper* Win32_CreateShaper(SDL_Window * window) { |
27 SDL_WindowShaper* result = malloc(sizeof(SDL_WindowShaper)); | |
28 result->window = window; | |
29 result->alphacutoff = 0; | |
30 result->usershownflag = 0; | |
31 //Put some driver-data here. | |
32 window->shaper = result; | |
33 int resized_properly = X11ResizeWindowShape(window); | |
34 assert(resized_properly == 0); | |
35 return result; | |
36 } | |
37 | |
38 int Win32_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { | |
39 assert(shaper != NULL && shape != NULL); | |
40 if(!SDL_ISPIXELFORMAT_ALPHA(SDL_MasksToPixelFormatEnum(shape->format->BitsPerPixel,shape->format->Rmask,shape->format->Gmask,shape->format->Bmask,shape->format->Amask))) | |
41 return -2; | |
42 if(shape->w != shaper->window->w || shape->h != shaper->window->h) | |
43 return -3; | |
44 | |
45 /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */ | |
46 /* | |
47 * Start with empty region | |
48 */ | |
49 HRGN MaskRegion = CreateRectRgn(0, 0, 0, 0); | |
50 | |
51 unsigned int pitch = shape->pitch; | |
52 unsigned int width = shape->width; | |
53 unsigned int height = shape->height; | |
54 unsigned int dy = pitch - width; | |
55 | |
56 SDL_ShapeData *data = (SDL_ShapeData*)shaper->driverdata; | |
57 /* | |
58 * Transfer binarized mask image into workbuffer | |
59 */ | |
60 SDL_CalculateShapeBitmap(shaper->alphacutoff,shape,data->shapebuffer,1,0xff); | |
61 //Move code over to here from AW_windowShape.c | |
62 | |
63 } | |
64 | |
65 int Win32_ResizeWindowShape(SDL_Window *window) { | |
66 SDL_ShapeData* data = window->shaper->driverdata; | |
67 assert(data != NULL); | |
68 | |
69 unsigned int buffersize = window->w * window->h; | |
70 if(data->buffersize != buffersize || data->shapebuffer == NULL) { | |
71 data->buffersize = buffersize; | |
72 if(data->shapebuffer != NULL) | |
73 free(data->shapebuffer); | |
74 data->shapebuffer = malloc(data->buffersize); | |
75 if(data->shapebuffer == NULL) { | |
76 SDL_SetError("Could not allocate memory for shaped-window bitmap."); | |
77 return -1; | |
78 } | |
79 } | |
80 | |
81 window->shaper->usershownflag = window->flags & SDL_WINDOW_SHOWN; | |
82 | |
83 return 0; | |
84 } |