Mercurial > sdl-ios-xcode
comparison include/SDL_name.h @ 1177:e967ab22e6fd
SDL_GL_LoadLibrary() was returning 1, and not 0, to signify "success" on the
Quartz target...fixed this to match the documented behaviour.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 20 Nov 2005 23:59:26 +0000 |
parents | d2d48e10f370 |
children |
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1176:dd2a8deeb26d | 1177:e967ab22e6fd |
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