Mercurial > sdl-ios-xcode
comparison src/video/windows/SDL_windowsvideo.c @ 5062:e8916fe9cfc8
Fixed bug #925
Changed "win32" to "windows"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 20 Jan 2011 18:04:05 -0800 |
parents | src/video/win32/SDL_win32video.c@716b2cbf4c9e |
children | c2539ff054c8 |
comparison
equal
deleted
inserted
replaced
5061:9e9940eae455 | 5062:e8916fe9cfc8 |
---|---|
1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2010 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #include "SDL_main.h" | |
25 #include "SDL_video.h" | |
26 #include "SDL_mouse.h" | |
27 #include "../SDL_sysvideo.h" | |
28 #include "../SDL_pixels_c.h" | |
29 | |
30 #include "SDL_windowsvideo.h" | |
31 #include "SDL_windowsshape.h" | |
32 #include "SDL_d3drender.h" | |
33 #include "SDL_gdirender.h" | |
34 #include "SDL_gapirender.h" | |
35 | |
36 /* Initialization/Query functions */ | |
37 static int WIN_VideoInit(_THIS); | |
38 static void WIN_VideoQuit(_THIS); | |
39 | |
40 /* Sets an error message based on GetLastError() */ | |
41 void | |
42 WIN_SetError(const char *prefix) | |
43 { | |
44 TCHAR buffer[1024]; | |
45 char *message; | |
46 FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), 0, | |
47 buffer, SDL_arraysize(buffer), NULL); | |
48 message = WIN_StringToUTF8(buffer); | |
49 SDL_SetError("%s%s%s", prefix ? prefix : "", prefix ? ": " : "", message); | |
50 SDL_free(message); | |
51 } | |
52 | |
53 | |
54 /* Windows driver bootstrap functions */ | |
55 | |
56 static int | |
57 WIN_Available(void) | |
58 { | |
59 return (1); | |
60 } | |
61 | |
62 static void | |
63 WIN_DeleteDevice(SDL_VideoDevice * device) | |
64 { | |
65 SDL_VideoData *data = (SDL_VideoData *) device->driverdata; | |
66 | |
67 SDL_UnregisterApp(); | |
68 #if SDL_VIDEO_RENDER_D3D | |
69 if (data->d3d) { | |
70 IDirect3D9_Release(data->d3d); | |
71 FreeLibrary(data->d3dDLL); | |
72 } | |
73 #endif | |
74 #if SDL_VIDEO_RENDER_DDRAW | |
75 if (data->ddraw) { | |
76 data->ddraw->lpVtbl->Release(data->ddraw); | |
77 FreeLibrary(data->ddrawDLL); | |
78 } | |
79 #endif | |
80 #ifdef _WIN32_WCE | |
81 if(data->hAygShell) { | |
82 FreeLibrary(data->hAygShell); | |
83 } | |
84 #endif | |
85 if (data->userDLL) { | |
86 FreeLibrary(data->userDLL); | |
87 } | |
88 | |
89 SDL_free(device->driverdata); | |
90 SDL_free(device); | |
91 } | |
92 | |
93 static SDL_VideoDevice * | |
94 WIN_CreateDevice(int devindex) | |
95 { | |
96 SDL_VideoDevice *device; | |
97 SDL_VideoData *data; | |
98 | |
99 SDL_RegisterApp(NULL, 0, NULL); | |
100 | |
101 /* Initialize all variables that we clean on shutdown */ | |
102 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); | |
103 if (device) { | |
104 data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); | |
105 } else { | |
106 data = NULL; | |
107 } | |
108 if (!data) { | |
109 SDL_OutOfMemory(); | |
110 if (device) { | |
111 SDL_free(device); | |
112 } | |
113 return NULL; | |
114 } | |
115 device->driverdata = data; | |
116 | |
117 #if SDL_VIDEO_RENDER_D3D | |
118 data->d3dDLL = LoadLibrary(TEXT("D3D9.DLL")); | |
119 if (data->d3dDLL) { | |
120 IDirect3D9 *(WINAPI * D3DCreate) (UINT SDKVersion); | |
121 | |
122 D3DCreate = | |
123 (IDirect3D9 * (WINAPI *) (UINT)) GetProcAddress(data->d3dDLL, | |
124 "Direct3DCreate9"); | |
125 if (D3DCreate) { | |
126 data->d3d = D3DCreate(D3D_SDK_VERSION); | |
127 } | |
128 if (!data->d3d) { | |
129 FreeLibrary(data->d3dDLL); | |
130 data->d3dDLL = NULL; | |
131 } | |
132 } | |
133 #endif /* SDL_VIDEO_RENDER_D3D */ | |
134 #if SDL_VIDEO_RENDER_DDRAW | |
135 data->ddrawDLL = LoadLibrary(TEXT("ddraw.dll")); | |
136 if (data->ddrawDLL) { | |
137 IDirectDraw *(WINAPI * DDCreate) (GUID FAR * lpGUID, | |
138 LPDIRECTDRAW FAR * lplpDD, | |
139 IUnknown FAR * pUnkOuter); | |
140 | |
141 DDCreate = | |
142 (IDirectDraw * | |
143 (WINAPI *) (GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR *)) | |
144 GetProcAddress(data->ddrawDLL, TEXT("DirectDrawCreate")); | |
145 if (!DDCreate || DDCreate(NULL, &data->ddraw, NULL) != DD_OK) { | |
146 FreeLibrary(data->ddrawDLL); | |
147 data->ddrawDLL = NULL; | |
148 data->ddraw = NULL; | |
149 } | |
150 } | |
151 #endif /* SDL_VIDEO_RENDER_DDRAW */ | |
152 | |
153 #ifdef _WIN32_WCE | |
154 data->hAygShell = LoadLibrary(TEXT("\\windows\\aygshell.dll")); | |
155 if(0 == data->hAygShell) | |
156 data->hAygShell = LoadLibrary(TEXT("aygshell.dll")); | |
157 data->SHFullScreen = (0 != data->hAygShell ? | |
158 (PFNSHFullScreen) GetProcAddress(data->hAygShell, TEXT("SHFullScreen")) : 0); | |
159 data->CoordTransform = NULL; | |
160 #endif | |
161 | |
162 data->userDLL = LoadLibrary(TEXT("USER32.DLL")); | |
163 if (data->userDLL) { | |
164 data->CloseTouchInputHandle = (BOOL (WINAPI *)( HTOUCHINPUT )) GetProcAddress(data->userDLL, "CloseTouchInputHandle"); | |
165 data->GetTouchInputInfo = (BOOL (WINAPI *)( HTOUCHINPUT, UINT, PTOUCHINPUT, int )) GetProcAddress(data->userDLL, "GetTouchInputInfo"); | |
166 data->RegisterTouchWindow = (BOOL (WINAPI *)( HWND, ULONG )) GetProcAddress(data->userDLL, "RegisterTouchWindow"); | |
167 } | |
168 | |
169 /* Set the function pointers */ | |
170 device->VideoInit = WIN_VideoInit; | |
171 device->VideoQuit = WIN_VideoQuit; | |
172 device->GetDisplayBounds = WIN_GetDisplayBounds; | |
173 device->GetDisplayModes = WIN_GetDisplayModes; | |
174 device->SetDisplayMode = WIN_SetDisplayMode; | |
175 device->SetDisplayGammaRamp = WIN_SetDisplayGammaRamp; | |
176 device->GetDisplayGammaRamp = WIN_GetDisplayGammaRamp; | |
177 device->PumpEvents = WIN_PumpEvents; | |
178 | |
179 #undef CreateWindow | |
180 device->CreateWindow = WIN_CreateWindow; | |
181 device->CreateWindowFrom = WIN_CreateWindowFrom; | |
182 device->SetWindowTitle = WIN_SetWindowTitle; | |
183 device->SetWindowIcon = WIN_SetWindowIcon; | |
184 device->SetWindowPosition = WIN_SetWindowPosition; | |
185 device->SetWindowSize = WIN_SetWindowSize; | |
186 device->ShowWindow = WIN_ShowWindow; | |
187 device->HideWindow = WIN_HideWindow; | |
188 device->RaiseWindow = WIN_RaiseWindow; | |
189 device->MaximizeWindow = WIN_MaximizeWindow; | |
190 device->MinimizeWindow = WIN_MinimizeWindow; | |
191 device->RestoreWindow = WIN_RestoreWindow; | |
192 device->SetWindowGrab = WIN_SetWindowGrab; | |
193 device->DestroyWindow = WIN_DestroyWindow; | |
194 device->GetWindowWMInfo = WIN_GetWindowWMInfo; | |
195 | |
196 device->shape_driver.CreateShaper = Win32_CreateShaper; | |
197 device->shape_driver.SetWindowShape = Win32_SetWindowShape; | |
198 device->shape_driver.ResizeWindowShape = Win32_ResizeWindowShape; | |
199 | |
200 #ifdef SDL_VIDEO_OPENGL_WGL | |
201 device->GL_LoadLibrary = WIN_GL_LoadLibrary; | |
202 device->GL_GetProcAddress = WIN_GL_GetProcAddress; | |
203 device->GL_UnloadLibrary = WIN_GL_UnloadLibrary; | |
204 device->GL_CreateContext = WIN_GL_CreateContext; | |
205 device->GL_MakeCurrent = WIN_GL_MakeCurrent; | |
206 device->GL_SetSwapInterval = WIN_GL_SetSwapInterval; | |
207 device->GL_GetSwapInterval = WIN_GL_GetSwapInterval; | |
208 device->GL_SwapWindow = WIN_GL_SwapWindow; | |
209 device->GL_DeleteContext = WIN_GL_DeleteContext; | |
210 #endif | |
211 device->StartTextInput = WIN_StartTextInput; | |
212 device->StopTextInput = WIN_StopTextInput; | |
213 device->SetTextInputRect = WIN_SetTextInputRect; | |
214 | |
215 device->SetClipboardText = WIN_SetClipboardText; | |
216 device->GetClipboardText = WIN_GetClipboardText; | |
217 device->HasClipboardText = WIN_HasClipboardText; | |
218 | |
219 device->free = WIN_DeleteDevice; | |
220 | |
221 return device; | |
222 } | |
223 | |
224 VideoBootStrap WINDOWS_bootstrap = { | |
225 #ifdef _WIN32_WCE | |
226 "wince", "SDL WinCE video driver", WINCE_Available, WIN_CreateDevice | |
227 #else | |
228 "windows", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice | |
229 #endif | |
230 }; | |
231 | |
232 int | |
233 WIN_VideoInit(_THIS) | |
234 { | |
235 if (WIN_InitModes(_this) < 0) { | |
236 return -1; | |
237 } | |
238 | |
239 #if SDL_VIDEO_RENDER_D3D | |
240 D3D_AddRenderDriver(_this); | |
241 #endif | |
242 #if SDL_VIDEO_RENDER_DDRAW | |
243 DDRAW_AddRenderDriver(_this); | |
244 #endif | |
245 #if SDL_VIDEO_RENDER_GDI | |
246 GDI_AddRenderDriver(_this); | |
247 #endif | |
248 #if SDL_VIDEO_RENDER_GAPI | |
249 WINCE_AddRenderDriver(_this); | |
250 #endif | |
251 | |
252 WIN_InitKeyboard(_this); | |
253 WIN_InitMouse(_this); | |
254 | |
255 return 0; | |
256 } | |
257 | |
258 void | |
259 WIN_VideoQuit(_THIS) | |
260 { | |
261 WIN_QuitModes(_this); | |
262 WIN_QuitKeyboard(_this); | |
263 WIN_QuitMouse(_this); | |
264 } | |
265 | |
266 /* vim: set ts=4 sw=4 expandtab: */ |