comparison README.DC @ 509:dad72daf44b3

Added initial support for Dreamcast (thanks HERO!)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Oct 2002 16:50:56 +0000
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children d79e6b0c2c19
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1 SDL for Dreamcast (beta2)
2
3 BERO
4 bero@geocities.co.jp
5
6 http://www.geocities.co.jp/Playtown/2004/
7
8 this work with kos-newlib
9 http://sourceforge.net/projects/dcquake/
10
11 compile
12 - edit KOS_BASE in Makefie.dc for your enviroment
13 - make -f Makefile.dc
14
15 FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
16 - overwrite thread/*.c to kos-1.1.7/kernel/thread
17 - rebuild kos
18
19 compile with gl support
20 - install latest libgl from http://sourceforge.net/projects/dcquake/
21 - uncomment GL=1 in Makefile.dc
22 - make -f Makefile.dc clean
23 - make -f Makefile.dc
24
25 install
26 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
27
28 changelog:
29
30 beta2
31 - OpenGL support
32 - Hardware page flip support
33
34 beta
35 - thread, timer don't tested so much.
36 - not support OpenGL
37