comparison src/render/software/SDL_renderer_sw.c @ 5166:d72793305335

Making the API simpler, moved the surface drawing functions to the software renderer.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 02:45:29 -0800
parents 657543cc92f9
children 4d39eeaad00b
comparison
equal deleted inserted replaced
5165:e2b3f003e085 5166:d72793305335
21 */ 21 */
22 #include "SDL_config.h" 22 #include "SDL_config.h"
23 23
24 #include "../SDL_sysrender.h" 24 #include "../SDL_sysrender.h"
25 #include "../../video/SDL_pixels_c.h" 25 #include "../../video/SDL_pixels_c.h"
26
27 #include "SDL_draw.h"
28 #include "SDL_blendfillrect.h"
29 #include "SDL_blendline.h"
30 #include "SDL_blendpoint.h"
31 #include "SDL_drawline.h"
32 #include "SDL_drawpoint.h"
26 33
27 34
28 /* SDL surface based renderer implementation */ 35 /* SDL surface based renderer implementation */
29 36
30 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags); 37 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags);