comparison src/render/software/SDL_blendpoint.c @ 5166:d72793305335

Making the API simpler, moved the surface drawing functions to the software renderer.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 02:45:29 -0800
parents src/video/SDL_blendpoint.c@e743b9c3f6d6
children d976b67150c5
comparison
equal deleted inserted replaced
5165:e2b3f003e085 5166:d72793305335
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2010 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #include "SDL_draw.h"
25 #include "SDL_blendpoint.h"
26
27
28 static int
29 SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
30 Uint8 g, Uint8 b, Uint8 a)
31 {
32 unsigned inva = 0xff - a;
33
34 switch (blendMode) {
35 case SDL_BLENDMODE_BLEND:
36 DRAW_SETPIXELXY_BLEND_RGB555(x, y);
37 break;
38 case SDL_BLENDMODE_ADD:
39 DRAW_SETPIXELXY_ADD_RGB555(x, y);
40 break;
41 default:
42 DRAW_SETPIXELXY_RGB555(x, y);
43 break;
44 }
45 return 0;
46 }
47
48 static int
49 SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
50 Uint8 g, Uint8 b, Uint8 a)
51 {
52 unsigned inva = 0xff - a;
53
54 switch (blendMode) {
55 case SDL_BLENDMODE_BLEND:
56 DRAW_SETPIXELXY_BLEND_RGB565(x, y);
57 break;
58 case SDL_BLENDMODE_ADD:
59 DRAW_SETPIXELXY_ADD_RGB565(x, y);
60 break;
61 default:
62 DRAW_SETPIXELXY_RGB565(x, y);
63 break;
64 }
65 return 0;
66 }
67
68 static int
69 SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
70 Uint8 g, Uint8 b, Uint8 a)
71 {
72 unsigned inva = 0xff - a;
73
74 switch (blendMode) {
75 case SDL_BLENDMODE_BLEND:
76 DRAW_SETPIXELXY_BLEND_RGB888(x, y);
77 break;
78 case SDL_BLENDMODE_ADD:
79 DRAW_SETPIXELXY_ADD_RGB888(x, y);
80 break;
81 default:
82 DRAW_SETPIXELXY_RGB888(x, y);
83 break;
84 }
85 return 0;
86 }
87
88 static int
89 SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode,
90 Uint8 r, Uint8 g, Uint8 b, Uint8 a)
91 {
92 unsigned inva = 0xff - a;
93
94 switch (blendMode) {
95 case SDL_BLENDMODE_BLEND:
96 DRAW_SETPIXELXY_BLEND_ARGB8888(x, y);
97 break;
98 case SDL_BLENDMODE_ADD:
99 DRAW_SETPIXELXY_ADD_ARGB8888(x, y);
100 break;
101 default:
102 DRAW_SETPIXELXY_ARGB8888(x, y);
103 break;
104 }
105 return 0;
106 }
107
108 static int
109 SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
110 Uint8 g, Uint8 b, Uint8 a)
111 {
112 SDL_PixelFormat *fmt = dst->format;
113 unsigned inva = 0xff - a;
114
115 switch (fmt->BytesPerPixel) {
116 case 2:
117 switch (blendMode) {
118 case SDL_BLENDMODE_BLEND:
119 DRAW_SETPIXELXY2_BLEND_RGB(x, y);
120 break;
121 case SDL_BLENDMODE_ADD:
122 DRAW_SETPIXELXY2_ADD_RGB(x, y);
123 break;
124 default:
125 DRAW_SETPIXELXY2_RGB(x, y);
126 break;
127 }
128 return 0;
129 case 4:
130 switch (blendMode) {
131 case SDL_BLENDMODE_BLEND:
132 DRAW_SETPIXELXY4_BLEND_RGB(x, y);
133 break;
134 case SDL_BLENDMODE_ADD:
135 DRAW_SETPIXELXY4_ADD_RGB(x, y);
136 break;
137 default:
138 DRAW_SETPIXELXY4_RGB(x, y);
139 break;
140 }
141 return 0;
142 default:
143 SDL_Unsupported();
144 return -1;
145 }
146 }
147
148 static int
149 SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
150 Uint8 g, Uint8 b, Uint8 a)
151 {
152 SDL_PixelFormat *fmt = dst->format;
153 unsigned inva = 0xff - a;
154
155 switch (fmt->BytesPerPixel) {
156 case 4:
157 switch (blendMode) {
158 case SDL_BLENDMODE_BLEND:
159 DRAW_SETPIXELXY4_BLEND_RGBA(x, y);
160 break;
161 case SDL_BLENDMODE_ADD:
162 DRAW_SETPIXELXY4_ADD_RGBA(x, y);
163 break;
164 default:
165 DRAW_SETPIXELXY4_RGBA(x, y);
166 break;
167 }
168 return 0;
169 default:
170 SDL_Unsupported();
171 return -1;
172 }
173 }
174
175 int
176 SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
177 Uint8 g, Uint8 b, Uint8 a)
178 {
179 if (!dst) {
180 SDL_SetError("Passed NULL destination surface");
181 return -1;
182 }
183
184 /* This function doesn't work on surfaces < 8 bpp */
185 if (dst->format->BitsPerPixel < 8) {
186 SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
187 return -1;
188 }
189
190 /* Perform clipping */
191 if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
192 x >= (dst->clip_rect.x + dst->clip_rect.w) ||
193 y >= (dst->clip_rect.y + dst->clip_rect.h)) {
194 return 0;
195 }
196
197 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
198 r = DRAW_MUL(r, a);
199 g = DRAW_MUL(g, a);
200 b = DRAW_MUL(b, a);
201 }
202
203 switch (dst->format->BitsPerPixel) {
204 case 15:
205 switch (dst->format->Rmask) {
206 case 0x7C00:
207 return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a);
208 }
209 break;
210 case 16:
211 switch (dst->format->Rmask) {
212 case 0xF800:
213 return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a);
214 }
215 break;
216 case 32:
217 switch (dst->format->Rmask) {
218 case 0x00FF0000:
219 if (!dst->format->Amask) {
220 return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b,
221 a);
222 } else {
223 return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b,
224 a);
225 }
226 break;
227 }
228 break;
229 default:
230 break;
231 }
232
233 if (!dst->format->Amask) {
234 return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a);
235 } else {
236 return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a);
237 }
238 }
239
240 int
241 SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count,
242 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
243 {
244 int minx, miny;
245 int maxx, maxy;
246 int i;
247 int x, y;
248 int (*func)(SDL_Surface * dst, int x, int y,
249 SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
250 int status = 0;
251
252 if (!dst) {
253 SDL_SetError("Passed NULL destination surface");
254 return -1;
255 }
256
257 /* This function doesn't work on surfaces < 8 bpp */
258 if (dst->format->BitsPerPixel < 8) {
259 SDL_SetError("SDL_BlendPoints(): Unsupported surface format");
260 return (-1);
261 }
262
263 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
264 r = DRAW_MUL(r, a);
265 g = DRAW_MUL(g, a);
266 b = DRAW_MUL(b, a);
267 }
268
269 /* FIXME: Does this function pointer slow things down significantly? */
270 switch (dst->format->BitsPerPixel) {
271 case 15:
272 switch (dst->format->Rmask) {
273 case 0x7C00:
274 func = SDL_BlendPoint_RGB555;
275 break;
276 }
277 break;
278 case 16:
279 switch (dst->format->Rmask) {
280 case 0xF800:
281 func = SDL_BlendPoint_RGB565;
282 break;
283 }
284 break;
285 case 32:
286 switch (dst->format->Rmask) {
287 case 0x00FF0000:
288 if (!dst->format->Amask) {
289 func = SDL_BlendPoint_RGB888;
290 } else {
291 func = SDL_BlendPoint_ARGB8888;
292 }
293 break;
294 }
295 break;
296 default:
297 break;
298 }
299
300 if (!func) {
301 if (!dst->format->Amask) {
302 func = SDL_BlendPoint_RGB;
303 } else {
304 func = SDL_BlendPoint_RGBA;
305 }
306 }
307
308 minx = dst->clip_rect.x;
309 maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
310 miny = dst->clip_rect.y;
311 maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
312
313 for (i = 0; i < count; ++i) {
314 x = points[i].x;
315 y = points[i].y;
316
317 if (x < minx || x > maxx || y < miny || y > maxy) {
318 continue;
319 }
320 status = func(dst, x, y, blendMode, r, g, b, a);
321 }
322 return status;
323 }
324
325 /* vi: set ts=4 sw=4 expandtab: */