Mercurial > sdl-ios-xcode
comparison WhatsNew @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | eadc0746dfaf |
children | fab1ddc4d7bf |
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293:585a7e1285ae | 294:d2d48e10f370 |
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2 This is a list of API changes in SDL's version history. | 2 This is a list of API changes in SDL's version history. |
3 | 3 |
4 Version 1.0: | 4 Version 1.0: |
5 | 5 |
6 1.2.4: | 6 1.2.4: |
7 Added a new header file: SDL_loadso.h | |
8 It contains the following functions: | |
9 SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject() | |
10 The UNIX esd and arts audio code use these to dynamically load | |
11 their respective audio libraries. | |
12 | |
7 Added SDL_LockRect() and SDL_UnlockRect() to lock a portion of a | 13 Added SDL_LockRect() and SDL_UnlockRect() to lock a portion of a |
8 surface. This may be more efficient than a full lock if you are | 14 surface. This may be more efficient than a full lock if you are |
9 using a hardware surface and plan to make a few changes to small | 15 using a hardware surface and plan to make a few changes to small |
10 areas in the surface. | 16 areas in the surface. |
11 | 17 |