Mercurial > sdl-ios-xcode
diff WhatsNew @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | eadc0746dfaf |
children | fab1ddc4d7bf |
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--- a/WhatsNew Tue Mar 05 23:19:37 2002 +0000 +++ b/WhatsNew Wed Mar 06 05:20:11 2002 +0000 @@ -4,6 +4,12 @@ Version 1.0: 1.2.4: + Added a new header file: SDL_loadso.h + It contains the following functions: + SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject() + The UNIX esd and arts audio code use these to dynamically load + their respective audio libraries. + Added SDL_LockRect() and SDL_UnlockRect() to lock a portion of a surface. This may be more efficient than a full lock if you are using a hardware surface and plan to make a few changes to small