comparison src/video/android/SDL_androidwindow.c @ 5227:c66b2a778b7e

Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 07 Feb 2011 17:44:07 -0800
parents 77df56570442
children 7a963be087ef
comparison
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5226:2ee8112bfc6b 5227:c66b2a778b7e
39 window->x = 0; 39 window->x = 0;
40 window->y = 0; 40 window->y = 0;
41 window->w = Android_ScreenWidth; 41 window->w = Android_ScreenWidth;
42 window->h = Android_ScreenHeight; 42 window->h = Android_ScreenHeight;
43 43
44 window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
45 window->flags |= SDL_WINDOW_OPENGL; /* window is always OpenGL */
46 window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */
47 window->flags |= SDL_WINDOW_SHOWN; /* only one window on Android */
48 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
49
44 return 0; 50 return 0;
45 } 51 }
46 52
47 void 53 void
48 Android_SetWindowTitle(_THIS, SDL_Window * window) 54 Android_SetWindowTitle(_THIS, SDL_Window * window)