Mercurial > sdl-ios-xcode
comparison src/video/fbcon/SDL_fb3dfx.c @ 1895:c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 10 Jul 2006 21:04:37 +0000 |
parents | 7a36f01acf71 |
children | e1da92da346c |
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1894:c69cee13dd76 | 1895:c121d94672cb |
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26 #include "SDL_fb3dfx.h" | 26 #include "SDL_fb3dfx.h" |
27 #include "3dfx_mmio.h" | 27 #include "3dfx_mmio.h" |
28 | 28 |
29 | 29 |
30 /* Wait for vertical retrace */ | 30 /* Wait for vertical retrace */ |
31 static void WaitVBL(_THIS) | 31 static void |
32 { | 32 WaitVBL(_THIS) |
33 /* find start of retrace */ | 33 { |
34 tdfx_waitidle(); | 34 /* find start of retrace */ |
35 while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE ) | 35 tdfx_waitidle(); |
36 ; | 36 while ((tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE); |
37 /* wait until we're past the start */ | 37 /* wait until we're past the start */ |
38 while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0 ) | 38 while ((tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0); |
39 ; | 39 } |
40 } | 40 static void |
41 static void WaitIdle(_THIS) | 41 WaitIdle(_THIS) |
42 { | 42 { |
43 tdfx_waitidle(); | 43 tdfx_waitidle(); |
44 } | 44 } |
45 | 45 |
46 /* Sets video mem colorkey and accelerated blit function */ | 46 /* Sets video mem colorkey and accelerated blit function */ |
47 static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | 47 static int |
48 { | 48 SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key) |
49 return(0); | 49 { |
50 } | 50 return (0); |
51 | 51 } |
52 static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | 52 |
53 { | 53 static int |
54 int bpp; | 54 FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color) |
55 char *dst_base; | 55 { |
56 Uint32 format; | 56 int bpp; |
57 int dstX, dstY; | 57 char *dst_base; |
58 | 58 Uint32 format; |
59 /* Don't blit to the display surface when switched away */ | 59 int dstX, dstY; |
60 if ( switched_away ) { | 60 |
61 return -2; /* no hardware access */ | 61 /* Don't blit to the display surface when switched away */ |
62 } | 62 if (switched_away) { |
63 if ( dst == this->screen ) { | 63 return -2; /* no hardware access */ |
64 SDL_mutexP(hw_lock); | 64 } |
65 } | 65 if (dst == this->screen) { |
66 | 66 SDL_mutexP(hw_lock); |
67 /* Set the destination pixel format */ | 67 } |
68 dst_base = (char *)((char *)dst->pixels - mapped_mem); | 68 |
69 bpp = dst->format->BitsPerPixel; | 69 /* Set the destination pixel format */ |
70 format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); | 70 dst_base = (char *) ((char *) dst->pixels - mapped_mem); |
71 | 71 bpp = dst->format->BitsPerPixel; |
72 /* Calculate source and destination base coordinates */ | 72 format = dst->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); |
73 dstX = rect->x; | 73 |
74 dstY = rect->y; | 74 /* Calculate source and destination base coordinates */ |
75 | 75 dstX = rect->x; |
76 /* Execute the fill command */ | 76 dstY = rect->y; |
77 tdfx_wait(6); | 77 |
78 tdfx_out32(DSTBASE, (Uint32)dst_base); | 78 /* Execute the fill command */ |
79 tdfx_out32(DSTFORMAT, format); | 79 tdfx_wait(6); |
80 tdfx_out32(COLORFORE, color); | 80 tdfx_out32(DSTBASE, (Uint32) dst_base); |
81 tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT); | 81 tdfx_out32(DSTFORMAT, format); |
82 tdfx_out32(DSTSIZE, rect->w | (rect->h << 16)); | 82 tdfx_out32(COLORFORE, color); |
83 tdfx_out32(LAUNCH_2D, dstX | (dstY << 16)); | 83 tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT); |
84 | 84 tdfx_out32(DSTSIZE, rect->w | (rect->h << 16)); |
85 FB_AddBusySurface(dst); | 85 tdfx_out32(LAUNCH_2D, dstX | (dstY << 16)); |
86 | 86 |
87 if ( dst == this->screen ) { | 87 FB_AddBusySurface(dst); |
88 SDL_mutexV(hw_lock); | 88 |
89 } | 89 if (dst == this->screen) { |
90 return(0); | 90 SDL_mutexV(hw_lock); |
91 } | 91 } |
92 | 92 return (0); |
93 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | 93 } |
94 SDL_Surface *dst, SDL_Rect *dstrect) | 94 |
95 { | 95 static int |
96 SDL_VideoDevice *this = current_video; | 96 HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect, |
97 int bpp; | 97 SDL_Surface * dst, SDL_Rect * dstrect) |
98 Uint32 src_format; | 98 { |
99 Uint32 dst_format; | 99 SDL_VideoDevice *this = current_video; |
100 char *src_base; | 100 int bpp; |
101 char *dst_base; | 101 Uint32 src_format; |
102 int srcX, srcY; | 102 Uint32 dst_format; |
103 int dstX, dstY; | 103 char *src_base; |
104 Uint32 blitop; | 104 char *dst_base; |
105 Uint32 use_colorkey; | 105 int srcX, srcY; |
106 | 106 int dstX, dstY; |
107 /* Don't blit to the display surface when switched away */ | 107 Uint32 blitop; |
108 if ( switched_away ) { | 108 Uint32 use_colorkey; |
109 return -2; /* no hardware access */ | 109 |
110 } | 110 /* Don't blit to the display surface when switched away */ |
111 if ( dst == this->screen ) { | 111 if (switched_away) { |
112 SDL_mutexP(hw_lock); | 112 return -2; /* no hardware access */ |
113 } | 113 } |
114 | 114 if (dst == this->screen) { |
115 /* Set the source and destination pixel format */ | 115 SDL_mutexP(hw_lock); |
116 src_base = (char *)((char *)src->pixels - mapped_mem); | 116 } |
117 bpp = src->format->BitsPerPixel; | 117 |
118 src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); | 118 /* Set the source and destination pixel format */ |
119 dst_base = (char *)((char *)dst->pixels - mapped_mem); | 119 src_base = (char *) ((char *) src->pixels - mapped_mem); |
120 bpp = dst->format->BitsPerPixel; | 120 bpp = src->format->BitsPerPixel; |
121 dst_format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13); | 121 src_format = src->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); |
122 | 122 dst_base = (char *) ((char *) dst->pixels - mapped_mem); |
123 srcX = srcrect->x; | 123 bpp = dst->format->BitsPerPixel; |
124 srcY = srcrect->y; | 124 dst_format = dst->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13); |
125 dstX = dstrect->x; | 125 |
126 dstY = dstrect->y; | 126 srcX = srcrect->x; |
127 | 127 srcY = srcrect->y; |
128 /* Assemble the blit operation */ | 128 dstX = dstrect->x; |
129 blitop = COMMAND_2D_BITBLT | (0xCC << 24); | 129 dstY = dstrect->y; |
130 if ( srcX <= dstX ) { | 130 |
131 blitop |= BIT(14); | 131 /* Assemble the blit operation */ |
132 srcX += (dstrect->w - 1); | 132 blitop = COMMAND_2D_BITBLT | (0xCC << 24); |
133 dstX += (dstrect->w - 1); | 133 if (srcX <= dstX) { |
134 } | 134 blitop |= BIT(14); |
135 if ( srcY <= dstY ) { | 135 srcX += (dstrect->w - 1); |
136 blitop |= BIT(15); | 136 dstX += (dstrect->w - 1); |
137 srcY += (dstrect->h - 1); | 137 } |
138 dstY += (dstrect->h - 1); | 138 if (srcY <= dstY) { |
139 } | 139 blitop |= BIT(15); |
140 | 140 srcY += (dstrect->h - 1); |
141 /* Perform the blit! */ | 141 dstY += (dstrect->h - 1); |
142 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | 142 } |
143 tdfx_wait(3); | 143 |
144 tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey); | 144 /* Perform the blit! */ |
145 tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey); | 145 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
146 tdfx_out32(ROP_2D, 0xAA00); | 146 tdfx_wait(3); |
147 use_colorkey = 1; | 147 tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey); |
148 } else { | 148 tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey); |
149 use_colorkey = 0; | 149 tdfx_out32(ROP_2D, 0xAA00); |
150 } | 150 use_colorkey = 1; |
151 tdfx_wait(9); | 151 } else { |
152 tdfx_out32(SRCBASE, (Uint32)src_base); | 152 use_colorkey = 0; |
153 tdfx_out32(SRCFORMAT, src_format); | 153 } |
154 tdfx_out32(DSTBASE, (Uint32)dst_base); | 154 tdfx_wait(9); |
155 tdfx_out32(DSTFORMAT, src_format); | 155 tdfx_out32(SRCBASE, (Uint32) src_base); |
156 tdfx_out32(COMMAND_2D, blitop); | 156 tdfx_out32(SRCFORMAT, src_format); |
157 tdfx_out32(COMMANDEXTRA_2D, use_colorkey); | 157 tdfx_out32(DSTBASE, (Uint32) dst_base); |
158 tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16)); | 158 tdfx_out32(DSTFORMAT, src_format); |
159 tdfx_out32(DSTXY, dstX | (dstY << 16)); | 159 tdfx_out32(COMMAND_2D, blitop); |
160 tdfx_out32(LAUNCH_2D, srcX | (srcY << 16)); | 160 tdfx_out32(COMMANDEXTRA_2D, use_colorkey); |
161 | 161 tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16)); |
162 FB_AddBusySurface(src); | 162 tdfx_out32(DSTXY, dstX | (dstY << 16)); |
163 FB_AddBusySurface(dst); | 163 tdfx_out32(LAUNCH_2D, srcX | (srcY << 16)); |
164 | 164 |
165 if ( dst == this->screen ) { | 165 FB_AddBusySurface(src); |
166 SDL_mutexV(hw_lock); | 166 FB_AddBusySurface(dst); |
167 } | 167 |
168 return(0); | 168 if (dst == this->screen) { |
169 } | 169 SDL_mutexV(hw_lock); |
170 | 170 } |
171 static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) | 171 return (0); |
172 { | 172 } |
173 int accelerated; | 173 |
174 | 174 static int |
175 /* Set initial acceleration on */ | 175 CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst) |
176 src->flags |= SDL_HWACCEL; | 176 { |
177 | 177 int accelerated; |
178 /* Set the surface attributes */ | 178 |
179 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | 179 /* Set initial acceleration on */ |
180 if ( ! this->info.blit_hw_A ) { | 180 src->flags |= SDL_HWACCEL; |
181 src->flags &= ~SDL_HWACCEL; | 181 |
182 } | 182 /* Set the surface attributes */ |
183 } | 183 if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
184 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | 184 if (!this->info.blit_hw_A) { |
185 if ( ! this->info.blit_hw_CC ) { | 185 src->flags &= ~SDL_HWACCEL; |
186 src->flags &= ~SDL_HWACCEL; | 186 } |
187 } | 187 } |
188 } | 188 if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { |
189 | 189 if (!this->info.blit_hw_CC) { |
190 /* Check to see if final surface blit is accelerated */ | 190 src->flags &= ~SDL_HWACCEL; |
191 accelerated = !!(src->flags & SDL_HWACCEL); | 191 } |
192 if ( accelerated ) { | 192 } |
193 src->map->hw_blit = HWAccelBlit; | 193 |
194 } | 194 /* Check to see if final surface blit is accelerated */ |
195 return(accelerated); | 195 accelerated = !!(src->flags & SDL_HWACCEL); |
196 } | 196 if (accelerated) { |
197 | 197 src->map->hw_blit = HWAccelBlit; |
198 void FB_3DfxAccel(_THIS, __u32 card) | 198 } |
199 { | 199 return (accelerated); |
200 /* We have hardware accelerated surface functions */ | 200 } |
201 this->CheckHWBlit = CheckHWBlit; | 201 |
202 wait_vbl = WaitVBL; | 202 void |
203 wait_idle = WaitIdle; | 203 FB_3DfxAccel(_THIS, __u32 card) |
204 | 204 { |
205 /* Reset the 3Dfx controller */ | 205 /* We have hardware accelerated surface functions */ |
206 tdfx_out32(BRESERROR0, 0); | 206 this->CheckHWBlit = CheckHWBlit; |
207 tdfx_out32(BRESERROR1, 0); | 207 wait_vbl = WaitVBL; |
208 | 208 wait_idle = WaitIdle; |
209 /* The 3Dfx has an accelerated color fill */ | 209 |
210 this->info.blit_fill = 1; | 210 /* Reset the 3Dfx controller */ |
211 this->FillHWRect = FillHWRect; | 211 tdfx_out32(BRESERROR0, 0); |
212 | 212 tdfx_out32(BRESERROR1, 0); |
213 /* The 3Dfx has accelerated normal and colorkey blits */ | 213 |
214 this->info.blit_hw = 1; | 214 /* The 3Dfx has an accelerated color fill */ |
215 this->info.blit_hw_CC = 1; | 215 this->info.blit_fill = 1; |
216 this->SetHWColorKey = SetHWColorKey; | 216 this->FillHWRect = FillHWRect; |
217 } | 217 |
218 /* The 3Dfx has accelerated normal and colorkey blits */ | |
219 this->info.blit_hw = 1; | |
220 this->info.blit_hw_CC = 1; | |
221 this->SetHWColorKey = SetHWColorKey; | |
222 } | |
223 | |
224 /* vi: set ts=4 sw=4 expandtab: */ |