diff src/video/fbcon/SDL_fb3dfx.c @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
parents 7a36f01acf71
children e1da92da346c
line wrap: on
line diff
--- a/src/video/fbcon/SDL_fb3dfx.c	Thu Jul 06 18:01:37 2006 +0000
+++ b/src/video/fbcon/SDL_fb3dfx.c	Mon Jul 10 21:04:37 2006 +0000
@@ -28,190 +28,197 @@
 
 
 /* Wait for vertical retrace */
-static void WaitVBL(_THIS)
+static void
+WaitVBL(_THIS)
 {
-	/* find start of retrace */
-	tdfx_waitidle();
-	while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE )
-		;
-	/* wait until we're past the start */
-	while( (tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0 )
-		; 
+    /* find start of retrace */
+    tdfx_waitidle();
+    while ((tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == STATUS_RETRACE);
+    /* wait until we're past the start */
+    while ((tdfx_in32(TDFX_STATUS) & STATUS_RETRACE) == 0);
 }
-static void WaitIdle(_THIS)
+static void
+WaitIdle(_THIS)
 {
-	tdfx_waitidle();
+    tdfx_waitidle();
 }
 
 /* Sets video mem colorkey and accelerated blit function */
-static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
+static int
+SetHWColorKey(_THIS, SDL_Surface * surface, Uint32 key)
 {
-	return(0);
+    return (0);
 }
 
-static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
+static int
+FillHWRect(_THIS, SDL_Surface * dst, SDL_Rect * rect, Uint32 color)
 {
-	int bpp;
-	char *dst_base;
-	Uint32 format;
-	int dstX, dstY;
+    int bpp;
+    char *dst_base;
+    Uint32 format;
+    int dstX, dstY;
 
-	/* Don't blit to the display surface when switched away */
-	if ( switched_away ) {
-		return -2; /* no hardware access */
-	}
-	if ( dst == this->screen ) {
-		SDL_mutexP(hw_lock);
-	}
-
-	/* Set the destination pixel format */
-	dst_base = (char *)((char *)dst->pixels - mapped_mem);
-	bpp = dst->format->BitsPerPixel;
-	format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
+    /* Don't blit to the display surface when switched away */
+    if (switched_away) {
+        return -2;              /* no hardware access */
+    }
+    if (dst == this->screen) {
+        SDL_mutexP(hw_lock);
+    }
 
-	/* Calculate source and destination base coordinates */
-	dstX = rect->x;
-	dstY = rect->y;
+    /* Set the destination pixel format */
+    dst_base = (char *) ((char *) dst->pixels - mapped_mem);
+    bpp = dst->format->BitsPerPixel;
+    format = dst->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13);
+
+    /* Calculate source and destination base coordinates */
+    dstX = rect->x;
+    dstY = rect->y;
 
-	/* Execute the fill command */
-	tdfx_wait(6);
-	tdfx_out32(DSTBASE, (Uint32)dst_base);
-	tdfx_out32(DSTFORMAT, format);
-	tdfx_out32(COLORFORE, color);
-	tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT);
-	tdfx_out32(DSTSIZE, rect->w | (rect->h << 16));
-	tdfx_out32(LAUNCH_2D, dstX | (dstY << 16));
+    /* Execute the fill command */
+    tdfx_wait(6);
+    tdfx_out32(DSTBASE, (Uint32) dst_base);
+    tdfx_out32(DSTFORMAT, format);
+    tdfx_out32(COLORFORE, color);
+    tdfx_out32(COMMAND_2D, COMMAND_2D_FILLRECT);
+    tdfx_out32(DSTSIZE, rect->w | (rect->h << 16));
+    tdfx_out32(LAUNCH_2D, dstX | (dstY << 16));
 
-	FB_AddBusySurface(dst);
+    FB_AddBusySurface(dst);
 
-	if ( dst == this->screen ) {
-		SDL_mutexV(hw_lock);
-	}
-	return(0);
+    if (dst == this->screen) {
+        SDL_mutexV(hw_lock);
+    }
+    return (0);
 }
 
-static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
-                       SDL_Surface *dst, SDL_Rect *dstrect)
+static int
+HWAccelBlit(SDL_Surface * src, SDL_Rect * srcrect,
+            SDL_Surface * dst, SDL_Rect * dstrect)
 {
-	SDL_VideoDevice *this = current_video;
-	int bpp;
-	Uint32 src_format;
-	Uint32 dst_format;
-	char *src_base;
-	char *dst_base;
-	int srcX, srcY;
-	int dstX, dstY;
-	Uint32 blitop;
-	Uint32 use_colorkey;
+    SDL_VideoDevice *this = current_video;
+    int bpp;
+    Uint32 src_format;
+    Uint32 dst_format;
+    char *src_base;
+    char *dst_base;
+    int srcX, srcY;
+    int dstX, dstY;
+    Uint32 blitop;
+    Uint32 use_colorkey;
 
-	/* Don't blit to the display surface when switched away */
-	if ( switched_away ) {
-		return -2; /* no hardware access */
-	}
-	if ( dst == this->screen ) {
-		SDL_mutexP(hw_lock);
-	}
+    /* Don't blit to the display surface when switched away */
+    if (switched_away) {
+        return -2;              /* no hardware access */
+    }
+    if (dst == this->screen) {
+        SDL_mutexP(hw_lock);
+    }
 
-	/* Set the source and destination pixel format */
-	src_base = (char *)((char *)src->pixels - mapped_mem);
-	bpp = src->format->BitsPerPixel;
-	src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
-	dst_base = (char *)((char *)dst->pixels - mapped_mem);
-	bpp = dst->format->BitsPerPixel;
-	dst_format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
+    /* Set the source and destination pixel format */
+    src_base = (char *) ((char *) src->pixels - mapped_mem);
+    bpp = src->format->BitsPerPixel;
+    src_format = src->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13);
+    dst_base = (char *) ((char *) dst->pixels - mapped_mem);
+    bpp = dst->format->BitsPerPixel;
+    dst_format = dst->pitch | ((bpp + ((bpp == 8) ? 0 : 8)) << 13);
 
-	srcX = srcrect->x;
-	srcY = srcrect->y;
-	dstX = dstrect->x;
-	dstY = dstrect->y;
+    srcX = srcrect->x;
+    srcY = srcrect->y;
+    dstX = dstrect->x;
+    dstY = dstrect->y;
 
-	/* Assemble the blit operation */
-	blitop = COMMAND_2D_BITBLT | (0xCC << 24);
-	if ( srcX <= dstX ) {
-		blitop |= BIT(14);
-		srcX += (dstrect->w - 1);
-		dstX += (dstrect->w - 1);
-	}
-	if ( srcY <= dstY ) {
-		blitop |= BIT(15);
-		srcY += (dstrect->h - 1);
-		dstY += (dstrect->h - 1);
-	}
+    /* Assemble the blit operation */
+    blitop = COMMAND_2D_BITBLT | (0xCC << 24);
+    if (srcX <= dstX) {
+        blitop |= BIT(14);
+        srcX += (dstrect->w - 1);
+        dstX += (dstrect->w - 1);
+    }
+    if (srcY <= dstY) {
+        blitop |= BIT(15);
+        srcY += (dstrect->h - 1);
+        dstY += (dstrect->h - 1);
+    }
 
-	/* Perform the blit! */
-	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
-    		tdfx_wait(3);
-    		tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey);
-    		tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey);
-    		tdfx_out32(ROP_2D, 0xAA00);
-		use_colorkey = 1;
-	} else {
-		use_colorkey = 0;
-	}
-	tdfx_wait(9);
-	tdfx_out32(SRCBASE, (Uint32)src_base);
-	tdfx_out32(SRCFORMAT, src_format);
-	tdfx_out32(DSTBASE, (Uint32)dst_base);
-	tdfx_out32(DSTFORMAT, src_format);
-	tdfx_out32(COMMAND_2D, blitop);
-	tdfx_out32(COMMANDEXTRA_2D, use_colorkey);
-	tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16));
-	tdfx_out32(DSTXY, dstX | (dstY << 16));
-	tdfx_out32(LAUNCH_2D, srcX | (srcY << 16));
+    /* Perform the blit! */
+    if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
+        tdfx_wait(3);
+        tdfx_out32(SRCCOLORKEYMIN, src->format->colorkey);
+        tdfx_out32(SRCCOLORKEYMAX, src->format->colorkey);
+        tdfx_out32(ROP_2D, 0xAA00);
+        use_colorkey = 1;
+    } else {
+        use_colorkey = 0;
+    }
+    tdfx_wait(9);
+    tdfx_out32(SRCBASE, (Uint32) src_base);
+    tdfx_out32(SRCFORMAT, src_format);
+    tdfx_out32(DSTBASE, (Uint32) dst_base);
+    tdfx_out32(DSTFORMAT, src_format);
+    tdfx_out32(COMMAND_2D, blitop);
+    tdfx_out32(COMMANDEXTRA_2D, use_colorkey);
+    tdfx_out32(DSTSIZE, dstrect->w | (dstrect->h << 16));
+    tdfx_out32(DSTXY, dstX | (dstY << 16));
+    tdfx_out32(LAUNCH_2D, srcX | (srcY << 16));
 
-	FB_AddBusySurface(src);
-	FB_AddBusySurface(dst);
+    FB_AddBusySurface(src);
+    FB_AddBusySurface(dst);
 
-	if ( dst == this->screen ) {
-		SDL_mutexV(hw_lock);
-	}
-	return(0);
+    if (dst == this->screen) {
+        SDL_mutexV(hw_lock);
+    }
+    return (0);
 }
 
-static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
+static int
+CheckHWBlit(_THIS, SDL_Surface * src, SDL_Surface * dst)
 {
-	int accelerated;
+    int accelerated;
 
-	/* Set initial acceleration on */
-	src->flags |= SDL_HWACCEL;
+    /* Set initial acceleration on */
+    src->flags |= SDL_HWACCEL;
 
-	/* Set the surface attributes */
-	if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
-		if ( ! this->info.blit_hw_A ) {
-			src->flags &= ~SDL_HWACCEL;
-		}
-	}
-	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
-		if ( ! this->info.blit_hw_CC ) {
-			src->flags &= ~SDL_HWACCEL;
-		}
-	}
+    /* Set the surface attributes */
+    if ((src->flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
+        if (!this->info.blit_hw_A) {
+            src->flags &= ~SDL_HWACCEL;
+        }
+    }
+    if ((src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
+        if (!this->info.blit_hw_CC) {
+            src->flags &= ~SDL_HWACCEL;
+        }
+    }
 
-	/* Check to see if final surface blit is accelerated */
-	accelerated = !!(src->flags & SDL_HWACCEL);
-	if ( accelerated ) {
-		src->map->hw_blit = HWAccelBlit;
-	}
-	return(accelerated);
+    /* Check to see if final surface blit is accelerated */
+    accelerated = !!(src->flags & SDL_HWACCEL);
+    if (accelerated) {
+        src->map->hw_blit = HWAccelBlit;
+    }
+    return (accelerated);
 }
 
-void FB_3DfxAccel(_THIS, __u32 card)
+void
+FB_3DfxAccel(_THIS, __u32 card)
 {
-	/* We have hardware accelerated surface functions */
-	this->CheckHWBlit = CheckHWBlit;
-	wait_vbl = WaitVBL;
-	wait_idle = WaitIdle;
+    /* We have hardware accelerated surface functions */
+    this->CheckHWBlit = CheckHWBlit;
+    wait_vbl = WaitVBL;
+    wait_idle = WaitIdle;
+
+    /* Reset the 3Dfx controller */
+    tdfx_out32(BRESERROR0, 0);
+    tdfx_out32(BRESERROR1, 0);
 
-	/* Reset the 3Dfx controller */
-	tdfx_out32(BRESERROR0, 0);
-	tdfx_out32(BRESERROR1, 0);
+    /* The 3Dfx has an accelerated color fill */
+    this->info.blit_fill = 1;
+    this->FillHWRect = FillHWRect;
 
-	/* The 3Dfx has an accelerated color fill */
-	this->info.blit_fill = 1;
-	this->FillHWRect = FillHWRect;
+    /* The 3Dfx has accelerated normal and colorkey blits */
+    this->info.blit_hw = 1;
+    this->info.blit_hw_CC = 1;
+    this->SetHWColorKey = SetHWColorKey;
+}
 
-	/* The 3Dfx has accelerated normal and colorkey blits */
-	this->info.blit_hw = 1;
-	this->info.blit_hw_CC = 1;
-	this->SetHWColorKey = SetHWColorKey;
-}
+/* vi: set ts=4 sw=4 expandtab: */