comparison src/events/SDL_mouse_c.h @ 1895:c121d94672cb

SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Jul 2006 21:04:37 +0000
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children 003c1b5b07da
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1894:c69cee13dd76 1895:c121d94672cb
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #ifndef _SDL_mouse_c_h
25 #define _SDL_mouse_c_h
26
27 typedef struct SDL_Mouse SDL_Mouse;
28
29 struct SDL_Cursor
30 {
31 SDL_Mouse *mouse;
32
33 SDL_Cursor *next;
34
35 void *driverdata;
36 };
37
38 struct SDL_Mouse
39 {
40 /* Create a cursor from a surface */
41 SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
42
43 /* Show the specified cursor, or hide if cursor is NULL */
44 int (*ShowCursor) (SDL_Cursor * cursor);
45
46 /* This is called when a mouse motion event occurs */
47 void (*MoveCursor) (SDL_Cursor * cursor);
48
49 /* Free a window manager cursor */
50 void (*FreeCursor) (SDL_Cursor * cursor);
51
52 /* Warp the mouse to (x,y) */
53 void (*WarpMouse) (SDL_Mouse * mouse, SDL_WindowID windowID, int x,
54 int y);
55
56 /* Free the mouse when it's time */
57 void (*FreeMouse) (SDL_Mouse * mouse);
58
59 /* Data common to all mice */
60 SDL_WindowID focus;
61 int x;
62 int y;
63 int xdelta;
64 int ydelta;
65 Uint8 buttonstate;
66 SDL_bool relative_mode;
67 SDL_bool flush_motion;
68
69 SDL_Cursor *cursors;
70 SDL_Cursor *def_cursor;
71 SDL_Cursor *cur_cursor;
72 SDL_bool cursor_shown;
73
74 void *driverdata;
75 };
76
77
78 /* Initialize the mouse subsystem */
79 extern int SDL_MouseInit(void);
80
81 /* Get the mouse at an index */
82 extern SDL_Mouse *SDL_GetMouse(int index);
83
84 /* Add a mouse, possibly reattaching at a particular index (or -1),
85 returning the index of the mouse, or -1 if there was an error.
86 */
87 extern int SDL_AddMouse(const SDL_Mouse * mouse, int index);
88
89 /* Remove a mouse at an index, clearing the slot for later */
90 extern void SDL_DelMouse(int index);
91
92 /* Clear the button state of a mouse at an index */
93 extern void SDL_ResetMouse(int index);
94
95 /* Set the mouse focus window */
96 extern void SDL_SetMouseFocus(int index, SDL_WindowID windowID);
97
98 /* Send a mouse motion event for a mouse at an index */
99 extern int SDL_SendMouseMotion(int index, int relative, int x, int y);
100
101 /* Send a mouse button event for a mouse at an index */
102 extern int SDL_SendMouseButton(int index, Uint8 state, Uint8 button);
103
104 /* Send a mouse wheel event for a mouse at an index */
105 extern int SDL_SendMouseWheel(int index, int motion);
106
107 /* Shutdown the mouse subsystem */
108 extern void SDL_MouseQuit(void);
109
110 #endif /* _SDL_mouse_c_h */
111
112 /* vi: set ts=4 sw=4 expandtab: */