Mercurial > sdl-ios-xcode
comparison src/video/windows/SDL_windowsvideo.h @ 5150:ad50b3db78bd
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 19:19:43 -0800 |
parents | 57851a238c8f |
children | fb424691cfc7 |
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5149:3052772b59db | 5150:ad50b3db78bd |
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