view src/video/windows/SDL_windowsvideo.h @ 5157:fb424691cfc7

Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Feb 2011 14:34:54 -0800
parents 57851a238c8f
children 572a73d71b5f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_windowsvideo_h
#define _SDL_windowsvideo_h

#include "../SDL_sysvideo.h"

#include "../../core/windows/SDL_windows.h"

#if defined(_MSC_VER) && !defined(_WIN32_WCE)
#include <msctf.h>
#else
#include "SDL_msctf.h"
#endif

#include <imm.h>

#define MAX_CANDLIST    10
#define MAX_CANDLENGTH  256

#include "SDL_windowsclipboard.h"
#include "SDL_windowsevents.h"
#include "SDL_windowsgamma.h"
#include "SDL_windowskeyboard.h"
#include "SDL_windowsmodes.h"
#include "SDL_windowsmouse.h"
#include "SDL_windowsopengl.h"
#include "SDL_windowswindow.h"
#include "SDL_events.h"
#include "SDL_loadso.h"


#if WINVER < 0x0601
/* Touch input definitions */
#define TWF_FINETOUCH	1
#define TWF_WANTPALM	2

#define TOUCHEVENTF_MOVE 0x0001
#define TOUCHEVENTF_DOWN 0x0002
#define TOUCHEVENTF_UP   0x0004

DECLARE_HANDLE(HTOUCHINPUT);

typedef struct _TOUCHINPUT {
	LONG      x;
	LONG      y;
	HANDLE    hSource;
	DWORD     dwID;
	DWORD     dwFlags;
	DWORD     dwMask;
	DWORD     dwTime;
	ULONG_PTR dwExtraInfo;
	DWORD     cxContact;
	DWORD     cyContact;
} TOUCHINPUT, *PTOUCHINPUT;

#endif /* WINVER < 0x0601 */

typedef BOOL  (*PFNSHFullScreen)(HWND, DWORD);
typedef void  (*PFCoordTransform)(SDL_Window*, POINT*);

typedef struct  
{
    void **lpVtbl;
    int refcount;
    void *data;
} TSFSink;

/* Definition from Win98DDK version of IMM.H */
typedef struct tagINPUTCONTEXT2 {
    HWND hWnd;
    BOOL fOpen;
    POINT ptStatusWndPos;
    POINT ptSoftKbdPos;
    DWORD fdwConversion;
    DWORD fdwSentence;
    union {
        LOGFONTA A;
        LOGFONTW W;
    } lfFont;
    COMPOSITIONFORM cfCompForm;
    CANDIDATEFORM cfCandForm[4];
    HIMCC hCompStr;
    HIMCC hCandInfo;
    HIMCC hGuideLine;
    HIMCC hPrivate;
    DWORD dwNumMsgBuf;
    HIMCC hMsgBuf;
    DWORD fdwInit;
    DWORD dwReserve[3];
} INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2;

/* Private display data */

typedef struct SDL_VideoData
{
    int render;

#ifdef _WIN32_WCE
    void* hAygShell;
    PFNSHFullScreen SHFullScreen;
    PFCoordTransform CoordTransform;
#endif

    const SDL_ScanCode *key_layout;
	DWORD clipboard_count;

	/* Touch input functions */
	void* userDLL;
	BOOL (WINAPI *CloseTouchInputHandle)( HTOUCHINPUT );
	BOOL (WINAPI *GetTouchInputInfo)( HTOUCHINPUT, UINT, PTOUCHINPUT, int );
	BOOL (WINAPI *RegisterTouchWindow)( HWND, ULONG );

    SDL_bool ime_com_initialized;
    struct ITfThreadMgr *ime_threadmgr;
    SDL_bool ime_initialized;
    SDL_bool ime_enabled;
    SDL_bool ime_available;
    HWND ime_hwnd_main;
    HWND ime_hwnd_current;
    HIMC ime_himc;

    WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
    WCHAR ime_readingstring[16];
    int ime_cursor;

    SDL_bool ime_candlist;
    WCHAR ime_candidates[MAX_CANDLIST][MAX_CANDLENGTH];
    DWORD ime_candcount;
    DWORD ime_candref;
    DWORD ime_candsel;
    UINT ime_candpgsize;
    int ime_candlistindexbase;
    SDL_bool ime_candvertical;

    SDL_bool ime_dirty;
    SDL_Rect ime_rect;
    SDL_Rect ime_candlistrect;
    int ime_winwidth;
    int ime_winheight;

    HKL ime_hkl;
    void* ime_himm32;
    UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen);
    BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow);
    LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc);
    BOOL (WINAPI *ImmUnlockIMC)(HIMC himc);
    LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc);
    BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc);

    SDL_bool ime_uiless;
    struct ITfThreadMgrEx *ime_threadmgrex;
    DWORD ime_uielemsinkcookie;
    DWORD ime_alpnsinkcookie;
    DWORD ime_openmodesinkcookie;
    DWORD ime_convmodesinkcookie;
    TSFSink *ime_uielemsink;
    TSFSink *ime_ippasink;
} SDL_VideoData;

#endif /* _SDL_windowsvideo_h */

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