comparison src/video/ps3/SDL_ps3render.c @ 4929:aa8888658021

Use the enumerated type for blend and scale mode instead of int Renamed SDL_TextureScaleMode to SDL_ScaleMode
author Sam Lantinga <slouken@libsdl.org>
date Sun, 12 Dec 2010 15:19:05 -0800
parents f7b03b6838cb
children
comparison
equal deleted inserted replaced
4927:d716dff4b13e 4929:aa8888658021
77 SDL_RENDERER_ACCELERATED), 77 SDL_RENDERER_ACCELERATED),
78 (SDL_TEXTUREMODULATE_NONE), 78 (SDL_TEXTUREMODULATE_NONE),
79 (SDL_BLENDMODE_NONE), 79 (SDL_BLENDMODE_NONE),
80 /* We use bilinear scaling on the SPE for YV12 & IYUV 80 /* We use bilinear scaling on the SPE for YV12 & IYUV
81 * (width and height % 8 = 0) */ 81 * (width and height % 8 = 0) */
82 (SDL_TEXTURESCALEMODE_SLOW) 82 (SDL_SCALEMODE_SLOW)
83 } 83 }
84 }; 84 };
85 85
86 typedef struct 86 typedef struct
87 { 87 {