comparison TODO @ 2977:a0f4ffd9c2ae

Icons with translucency are implemented Reminder to finish off multi-display support
author Sam Lantinga <slouken@libsdl.org>
date Sat, 03 Jan 2009 07:16:57 +0000
parents c1e3621ba959
children 4c9130d66e2c
comparison
equal deleted inserted replaced
2976:c250fb52ceb8 2977:a0f4ffd9c2ae
2 1.3 release checklist: 2 1.3 release checklist:
3 * Add higher precision timers for profiling 3 * Add higher precision timers for profiling
4 * Implement YUV texture support 4 * Implement YUV texture support
5 - in progress, software support is done, Ryan is working on OpenGL shaders 5 - in progress, software support is done, Ryan is working on OpenGL shaders
6 * Implement desktop video mode change notification? 6 * Implement desktop video mode change notification?
7 * Implement icon support (with translucency?)
8 * Add diagonal line clipping to SDL_IntersectRectAndLine() 7 * Add diagonal line clipping to SDL_IntersectRectAndLine()
9 * Add OpenGL 3.0 context support 8 * Add OpenGL 3.0 context support
9 * Finish multiple display support
10 * Open windows on display that is selected when creating a window
10 * Verify mouse grab support 11 * Verify mouse grab support
11 * Properly handle mouse grab with Vista DPI scaling 12 * Properly handle mouse grab with Vista DPI scaling
12 * Make sure the mouse is where it's supposed to be when un-grabbed 13 * Make sure the mouse is where it's supposed to be when un-grabbed
13 * Test native window codepath 14 * Test native window codepath
14 * Add keyboard enumeration / name query API 15 * Add keyboard enumeration / name query API