Mercurial > sdl-ios-xcode
comparison src/video/ps3/SDL_ps3video.c @ 3257:94fb40a4a9a7
Merged Martin's code changes from Google Summer of Code 2009
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Sep 2009 04:51:29 +0000 |
parents | |
children | 83518f8fcd61 |
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3256:83c87f2b2aab | 3257:94fb40a4a9a7 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2009 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 /* SDL PS3 video driver implementation based on dummy video driver | |
25 * | |
26 * Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion | |
27 * of this was cut-and-pasted from Stephane Peter's work in the AAlib | |
28 * SDL video driver. Renamed to "DUMMY" by Sam Lantinga. | |
29 */ | |
30 | |
31 #include "SDL_video.h" | |
32 #include "SDL_mouse.h" | |
33 #include "../SDL_sysvideo.h" | |
34 #include "../SDL_pixels_c.h" | |
35 #include "../../events/SDL_events_c.h" | |
36 | |
37 #include "SDL_ps3video.h" | |
38 #include "SDL_ps3spe_c.h" | |
39 #include "SDL_ps3events_c.h" | |
40 #include "SDL_ps3render_c.h" | |
41 #include "SDL_ps3modes_c.h" | |
42 | |
43 #include <fcntl.h> | |
44 #include <linux/fb.h> | |
45 #include <asm/ps3fb.h> | |
46 #include <sys/mman.h> | |
47 | |
48 #define PS3VID_DRIVER_NAME "ps3" | |
49 | |
50 /* Initialization/Query functions */ | |
51 static int PS3_VideoInit(_THIS); | |
52 static void PS3_VideoQuit(_THIS); | |
53 | |
54 /* Stores the SPE executable name of fb_writer_spu */ | |
55 extern spe_program_handle_t fb_writer_spu; | |
56 | |
57 /* PS3 driver bootstrap functions */ | |
58 | |
59 static int | |
60 PS3_Available(void) | |
61 { | |
62 deprintf(1, "+PS3_Available()\n"); | |
63 const char *envr = SDL_getenv("SDL_VIDEODRIVER"); | |
64 if ((envr) && (SDL_strcmp(envr, PS3VID_DRIVER_NAME) == 0)) { | |
65 return (1); | |
66 } | |
67 | |
68 deprintf(1, "-PS3_Available()\n"); | |
69 return (0); | |
70 } | |
71 | |
72 static void | |
73 PS3_DeleteDevice(SDL_VideoDevice * device) | |
74 { | |
75 deprintf(1, "+PS3_DeleteDevice()\n"); | |
76 SDL_free(device->driverdata); | |
77 SDL_free(device); | |
78 deprintf(1, "-PS3_DeleteDevice()\n"); | |
79 } | |
80 | |
81 static SDL_VideoDevice * | |
82 PS3_CreateDevice(int devindex) | |
83 { | |
84 deprintf(1, "+PS3_CreateDevice()\n"); | |
85 SDL_VideoDevice *device; | |
86 SDL_VideoData *data; | |
87 | |
88 /* Initialize all variables that we clean on shutdown */ | |
89 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); | |
90 if (!device) { | |
91 SDL_OutOfMemory(); | |
92 if (device) { | |
93 SDL_free(device); | |
94 } | |
95 return (0); | |
96 } | |
97 data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); | |
98 if (!data) { | |
99 SDL_OutOfMemory(); | |
100 SDL_free(device); | |
101 return (0); | |
102 } | |
103 device->driverdata = data; | |
104 | |
105 /* Set the function pointers */ | |
106 device->VideoInit = PS3_VideoInit; | |
107 device->VideoQuit = PS3_VideoQuit; | |
108 device->SetDisplayMode = PS3_SetDisplayMode; | |
109 device->GetDisplayModes = PS3_GetDisplayModes; | |
110 device->PumpEvents = PS3_PumpEvents; | |
111 | |
112 device->free = PS3_DeleteDevice; | |
113 | |
114 deprintf(1, "-PS3_CreateDevice()\n"); | |
115 return device; | |
116 } | |
117 | |
118 VideoBootStrap PS3_bootstrap = { | |
119 PS3VID_DRIVER_NAME, "SDL PS3 Cell video driver", | |
120 PS3_Available, PS3_CreateDevice | |
121 }; | |
122 | |
123 | |
124 int | |
125 PS3_VideoInit(_THIS) | |
126 { | |
127 deprintf(1, "PS3_VideoInit()\n"); | |
128 | |
129 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | |
130 SDL_DisplayMode mode; | |
131 | |
132 /* Create SPU fb_parms and thread structure */ | |
133 data->fb_parms = (struct fb_writer_parms_t *) | |
134 memalign(16, sizeof(struct fb_writer_parms_t)); | |
135 data->fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t)); | |
136 if (data->fb_parms == NULL || data->fb_thread_data == NULL) { | |
137 SDL_OutOfMemory(); | |
138 return -1; | |
139 } | |
140 data->fb_thread_data->program = fb_writer_spu; | |
141 data->fb_thread_data->program_name = "fb_writer_spu"; | |
142 data->fb_thread_data->argp = (void *)data->fb_parms; | |
143 data->fb_thread_data->keepalive = 1; | |
144 data->fb_thread_data->booted = 0; | |
145 | |
146 SPE_Start(data->fb_thread_data); | |
147 | |
148 /* Open the device */ | |
149 data->fbdev = open(PS3DEV, O_RDWR); | |
150 if (data->fbdev < 0) { | |
151 SDL_SetError("[PS3] Unable to open device %s", PS3DEV); | |
152 return -1; | |
153 } | |
154 | |
155 /* Take control of frame buffer from kernel, for details see | |
156 * http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html | |
157 * kernel will no longer flip the screen itself | |
158 */ | |
159 ioctl(data->fbdev, PS3FB_IOCTL_ON, 0); | |
160 | |
161 /* Unblank screen */ | |
162 ioctl(data->fbdev, FBIOBLANK, 0); | |
163 | |
164 struct fb_fix_screeninfo fb_finfo; | |
165 if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo)) { | |
166 SDL_SetError("[PS3] Can't get fixed screeninfo"); | |
167 return (0); | |
168 } | |
169 | |
170 /* Note: on PS3, fb_finfo.smem_len is enough for double buffering */ | |
171 if ((data->frame_buffer = (uint8_t *)mmap(0, fb_finfo.smem_len, | |
172 PROT_READ | PROT_WRITE, MAP_SHARED, | |
173 data->fbdev, 0)) == (uint8_t *) - 1) { | |
174 SDL_SetError("[PS3] Can't mmap for %s", PS3DEV); | |
175 return (0); | |
176 } else { | |
177 /* Enable double buffering */ | |
178 } | |
179 | |
180 /* Blank screen */ | |
181 memset(data->frame_buffer, 0x00, fb_finfo.smem_len); | |
182 | |
183 PS3_InitModes(_this); | |
184 SDL_AddRenderDriver(0, &SDL_PS3_RenderDriver); | |
185 | |
186 /* We're done! */ | |
187 return 0; | |
188 } | |
189 | |
190 void | |
191 PS3_VideoQuit(_THIS) | |
192 { | |
193 deprintf(1, "PS3_VideoQuit()\n"); | |
194 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; | |
195 | |
196 PS3_QuitModes(_this); | |
197 | |
198 /* Unmap framebuffer */ | |
199 if (data->frame_buffer) { | |
200 struct fb_fix_screeninfo fb_finfo; | |
201 if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo) != -1) { | |
202 munmap(data->frame_buffer, fb_finfo.smem_len); | |
203 data->frame_buffer = 0; | |
204 } | |
205 } | |
206 | |
207 /* Shutdown SPE and related resources */ | |
208 if (data->fb_parms) | |
209 free((void *)data->fb_parms); | |
210 if (data->fb_thread_data) { | |
211 SPE_Shutdown(data->fb_thread_data); | |
212 free((void *)data->fb_thread_data); | |
213 } | |
214 | |
215 /* Close device */ | |
216 if (data->fbdev) { | |
217 /* Give control of frame buffer back to kernel */ | |
218 ioctl(data->fbdev, PS3FB_IOCTL_OFF, 0); | |
219 close(data->fbdev); | |
220 data->fbdev = -1; | |
221 } | |
222 } | |
223 | |
224 /* vi: set ts=4 sw=4 expandtab: */ |