Mercurial > sdl-ios-xcode
comparison src/video/ggi/SDL_ggivideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
comparison
equal
deleted
inserted
replaced
1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
---|---|
195 ggiClose(VIS); | 195 ggiClose(VIS); |
196 ggiExit(); | 196 ggiExit(); |
197 GGI_VideoQuit(NULL); | 197 GGI_VideoQuit(NULL); |
198 } | 198 } |
199 | 199 |
200 /* Determine the current screen size */ | |
201 this->info.current_w = mode.virt.x; | |
202 this->info.current_h = mode.virt.y; | |
203 | |
200 /* Set a palette for palletized modes */ | 204 /* Set a palette for palletized modes */ |
201 if (GT_SCHEME(mode.graphtype) == GT_PALETTE) | 205 if (GT_SCHEME(mode.graphtype) == GT_PALETTE) |
202 { | 206 { |
203 ggiSetColorfulPalette(VIS); | 207 ggiSetColorfulPalette(VIS); |
204 ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal); | 208 ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal); |