comparison src/audio/SDL_sysaudio.h @ 3792:866c310e2cb5 SDL-ryan-multiple-audio-device

Changed some 1.3 audio symbol names.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 03 Oct 2006 22:17:59 +0000
parents 8f8209f8da6d
children 2b4795e92b62
comparison
equal deleted inserted replaced
3791:be33495e4d97 3792:866c310e2cb5
33 33
34 /* !!! FIXME: rename these from "Audio" to "Device" ... */ 34 /* !!! FIXME: rename these from "Audio" to "Device" ... */
35 typedef struct SDL_AudioDriverImpl 35 typedef struct SDL_AudioDriverImpl
36 { 36 {
37 int (*DetectDevices)(int iscapture); 37 int (*DetectDevices)(int iscapture);
38 const char *(*GetAudioDevice)(int index, int iscapture); 38 const char *(*GetDeviceName)(int index, int iscapture);
39 int (*OpenAudio) (_THIS, const char *devname, int iscapture); 39 int (*OpenDevice) (_THIS, const char *devname, int iscapture);
40 void (*ThreadInit) (_THIS); /* Called by audio thread at start */ 40 void (*ThreadInit) (_THIS); /* Called by audio thread at start */
41 void (*WaitAudio) (_THIS); 41 void (*WaitDevice) (_THIS);
42 void (*PlayAudio) (_THIS); 42 void (*PlayDevice) (_THIS);
43 Uint8 *(*GetAudioBuf) (_THIS); 43 Uint8 *(*GetDeviceBuf) (_THIS);
44 void (*WaitDone) (_THIS); 44 void (*WaitDone) (_THIS);
45 void (*CloseAudio) (_THIS); 45 void (*CloseDevice) (_THIS);
46 void (*LockAudio) (_THIS); 46 void (*LockDevice) (_THIS);
47 void (*UnlockAudio) (_THIS); 47 void (*UnlockDevice) (_THIS);
48 void (*Deinitialize) (void); 48 void (*Deinitialize) (void);
49 } SDL_AudioDriverImpl; 49 } SDL_AudioDriverImpl;
50 50
51 typedef struct SDL_AudioDriver 51 typedef struct SDL_AudioDriver
52 { 52 {