Mercurial > sdl-ios-xcode
diff src/audio/SDL_sysaudio.h @ 3792:866c310e2cb5 SDL-ryan-multiple-audio-device
Changed some 1.3 audio symbol names.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 03 Oct 2006 22:17:59 +0000 |
parents | 8f8209f8da6d |
children | 2b4795e92b62 |
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--- a/src/audio/SDL_sysaudio.h Tue Oct 03 20:48:42 2006 +0000 +++ b/src/audio/SDL_sysaudio.h Tue Oct 03 22:17:59 2006 +0000 @@ -35,16 +35,16 @@ typedef struct SDL_AudioDriverImpl { int (*DetectDevices)(int iscapture); - const char *(*GetAudioDevice)(int index, int iscapture); - int (*OpenAudio) (_THIS, const char *devname, int iscapture); + const char *(*GetDeviceName)(int index, int iscapture); + int (*OpenDevice) (_THIS, const char *devname, int iscapture); void (*ThreadInit) (_THIS); /* Called by audio thread at start */ - void (*WaitAudio) (_THIS); - void (*PlayAudio) (_THIS); - Uint8 *(*GetAudioBuf) (_THIS); + void (*WaitDevice) (_THIS); + void (*PlayDevice) (_THIS); + Uint8 *(*GetDeviceBuf) (_THIS); void (*WaitDone) (_THIS); - void (*CloseAudio) (_THIS); - void (*LockAudio) (_THIS); - void (*UnlockAudio) (_THIS); + void (*CloseDevice) (_THIS); + void (*LockDevice) (_THIS); + void (*UnlockDevice) (_THIS); void (*Deinitialize) (void); } SDL_AudioDriverImpl;