comparison src/video/win32/SDL_win32video.c @ 1936:83946ee0ff1f

Implemented OpenGL support on Mac OS X The OpenGL renderer works without changes, yay! :)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 25 Jul 2006 06:22:42 +0000
parents 83420da906a5
children 420716272158
comparison
equal deleted inserted replaced
1935:8a9b367a80f3 1936:83946ee0ff1f
124 device->DestroyWindow = WIN_DestroyWindow; 124 device->DestroyWindow = WIN_DestroyWindow;
125 device->GetWindowWMInfo = WIN_GetWindowWMInfo; 125 device->GetWindowWMInfo = WIN_GetWindowWMInfo;
126 #ifdef SDL_VIDEO_OPENGL 126 #ifdef SDL_VIDEO_OPENGL
127 device->GL_LoadLibrary = WIN_GL_LoadLibrary; 127 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
128 device->GL_GetProcAddress = WIN_GL_GetProcAddress; 128 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
129 device->GL_GetWindowAttribute = WIN_GL_GetWindowAttribute;
130 device->GL_CreateContext = WIN_GL_CreateContext; 129 device->GL_CreateContext = WIN_GL_CreateContext;
131 device->GL_MakeCurrent = WIN_GL_MakeCurrent; 130 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
132 device->GL_SetSwapInterval = WIN_GL_SetSwapInterval; 131 device->GL_SetSwapInterval = WIN_GL_SetSwapInterval;
133 device->GL_GetSwapInterval = WIN_GL_GetSwapInterval; 132 device->GL_GetSwapInterval = WIN_GL_GetSwapInterval;
134 device->GL_SwapWindow = WIN_GL_SwapWindow; 133 device->GL_SwapWindow = WIN_GL_SwapWindow;